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Real Time 3D Battle System

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Battles are fought in real-time on a 3D battlefield. Once in a battle, you can switch which character in your battle party you want to control. (Different characters have different strengths -- magic, physical attacks, etc., so pick the one that best suits your fighting style or your enemy.) You can then target any enemy on the battle field and attack.

Any characters that are not being controlled manually are controlled by the AI, but the player can issue orders to the party (such as go all out, don't use magic, fall back and regroup, etc.) in real-time as well as set each individual character's AI pattern (such as attacking flying enemies first, standing back and healing injured party members, etc.). The player can also set up shortcut "hotkey" commands which will make a specific party member stop what they are doing and execute a specific attack or spell right then and there. This can help the player-controlled character create some pretty long and nifty combos with the computer-controlled characters.

Multi-player is easy to set up; just plug in a controller anytime and set the character control to manual in the Tech menu. Each Controller Socket corresponds to a character in battle.

 


ESRB Privacy Certified Nintendo Gamecube Namco