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rothcol_shepard

Joined: 13 Mar 2013 Posts: 475
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Posted: Sat Mar 16, 2013 7:19 pm Post subject: Would you be willing to pay for Japanese voice DLC in Xillia |
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Say they offered it for $10. Who here would download it?
Maybe it could be incentive to Namco to take a difference approach to including this feature.
Sony did it with Soul Sacrifice, so its not unprecedented.
Personally, I would be okay with this approach and I would definitely purchase the DLC. |
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Radge

Joined: 14 Dec 2012 Posts: 985 Location: Town of Duwang
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Posted: Sat Mar 16, 2013 7:23 pm Post subject: |
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If it wouldn't interfere with future releases and having "DUAL AUDIO" fans screaming ****, then maybe. I don't really do second playthroughs as much anymore...so, I say 75% no, and 25% yes.
I am serious. I feel like if NBGI offers this, the resulting effect will affect the fanbase...for the worse... _________________
My Backloggery - BLESS XSEED! |
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rothcol_shepard

Joined: 13 Mar 2013 Posts: 475
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Posted: Sat Mar 16, 2013 7:25 pm Post subject: |
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| Radge wrote: | If it wouldn't interfere with future releases and having "DUAL AUDIO" fans screaming ****, then maybe. I don't really do second playthroughs as much anymore...so, I say 75% no, and 25% yes.
I am serious. I feel like if NBGI offers this, the resulting effect will affect the fanbase...for the worse... |
I feel that the ones that b*tch about it will just go out and buy the game in the end. I mean, now you have a product that is EXACTLY as they want it to be, it just costs $10 more. It's easier to boycott a product that lacks a feature you want, but much harder when it's what you want for just a little more than you want it to cost.
For example, I own a Japanese PS3. Due to the region lock issue, I am unable to play the US version of Persona 4 Arena. The Japanese version is identical to the US release, has JPN and ENG audio AND subtitles, just costs more.
Was I pissed that I had to pay more to import it? Yes. Did I cave and buy it anyways? Yes, cause not only did I want the game but it had all the features I wanted.
Having to pay $10 more for Japanese voice DLC in Xillia would basically be the same thing more of less. Actually, it would be not as bad, at least I could use the local copy of the game and my local PSN.
Last edited by rothcol_shepard on Sat Mar 16, 2013 7:30 pm; edited 1 time in total |
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Flamfas

Joined: 15 Aug 2007 Posts: 10097 Location: slaying the backlog
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Posted: Sat Mar 16, 2013 7:29 pm Post subject: |
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I probably wouldn't.
As it stands now, I end up importing the games even if they are coming here, because I am impatient. So in that way, I already have the Japanese audio. q:
I'd consider it if we got simultaneous releases though, because then I wouldn't have bought the Japanese version.
Dunno if it would be for the best to offer an option like that, though ...
Also, with that much audio they'd have two options:
-Massive DLC file eating up space on your harddrive.
-Include it on disc, and have the DLC "unlock" it. Much better for your harddrive space this way, but that method tends to cause people to b*tch incessantly. _________________ Gaming in 2013:
18 Games Beaten
8 Games Added to Library
Last Update: [beat] Zack & Wiki: Quest for Barbaros' Treasure
70 Unbeaten Games
Target: 75 Unbeaten Games |
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Junkos

Joined: 13 Nov 2012 Posts: 483 Location: More fabulous than a dragon.
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Posted: Sat Mar 16, 2013 7:29 pm Post subject: |
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As Radge mentioned, if the only ones who buy it is a minority, they'll still lose money on that front.
Besides, Tales also offer costumes as DLC; I think that more people will buy the costumes over dual audio. _________________
[Prester Guild] |
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rothcol_shepard

Joined: 13 Mar 2013 Posts: 475
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Posted: Sat Mar 16, 2013 7:31 pm Post subject: |
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| Flamfas wrote: | -Massive DLC file eating up space on your harddrive.
-Include it on disc, and have the DLC "unlock" it. Much better for your harddrive space this way, but that method tends to cause people to b*tch incessantly. |
The ENTIRE game is only 8GB. Audio probably makes up 1 to 3 GB of that.
The smallest HDD you can get for PS3 now is 250GB. And on top of that, they are selling games 25GB in size on the PSN.
HDD space is not an issue.
Hell, Rage has an 8GB MANDATORY install.
Also, remember that the PS3 uses industry standard Laptop SATA 2.5" HDDs.
You can by any 2.5 SATA HDD and install it yourself. It even tells you in the PS3 manual how to do it. I upgraded from a 60GB to a 500GB. |
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siphry

Joined: 13 Nov 2012 Posts: 330
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Posted: Sat Mar 16, 2013 7:33 pm Post subject: |
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I'm in the same boat as Flamfas/Radge. I import Tales games, so if I want the Japanese audio I'll probably already have it if it's not a simultaneous release. So, if Japanese audio was offered for the localization of ToX as DLC, I would not buy it. Same w/ ToX2. Or ever, probably. I'd rather spend my money on costumes.
Dubbing has come such a long way since the 80s and 90s, it's really not bad nowadays so I'm not gonna freak out over dual audio anymore. I'm not 10 years old. _________________
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Radge

Joined: 14 Dec 2012 Posts: 985 Location: Town of Duwang
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Posted: Sat Mar 16, 2013 7:35 pm Post subject: |
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Flamfas, I smell a hint of CAPUCOMU in your post lol.
I'm still bummed how Costumes have become DLC...at least offer the "Alternate, cool looking costume" for each character in-game. Examples are: Luke's Berserker/Wild Saber, Tear's Cool Chick, Yuri's Dark Enforcer, Rita's Seeker, and Patty's awesome in-game one. Innocence-R pretty much brought that back in a minimal way...
They only did that for Milla, Alvin, and Ludger in the Xillia series, and Ludger's pretty spoilery, while Alvin's not really something I could say "Alternate"... _________________
My Backloggery - BLESS XSEED!
Last edited by Radge on Sat Mar 16, 2013 7:36 pm; edited 1 time in total |
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rothcol_shepard

Joined: 13 Mar 2013 Posts: 475
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Posted: Sat Mar 16, 2013 7:35 pm Post subject: |
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To importers:
Would you buy the Japanese voice DLC if Namco region locked the Japanese version of the game?
Just curious on that one, not that I advocate region locking.
Though, I could always pick up a cheap used USA PS3 if Namco ever does take this approach.
Last edited by rothcol_shepard on Sat Mar 16, 2013 7:38 pm; edited 1 time in total |
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Ruin

Joined: 13 Feb 2010 Posts: 4790 Location: Idiots can believe in anything! So you can believe in yourself!
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Posted: Sat Mar 16, 2013 7:37 pm Post subject: |
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why would i pay money for a voice track _________________
Set by Slider |
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Radge

Joined: 14 Dec 2012 Posts: 985 Location: Town of Duwang
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Posted: Sat Mar 16, 2013 7:37 pm Post subject: |
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Nope, cause I'll switch to playing other games if Namco decides to region lock their games.
FARUCOM!!! _________________
My Backloggery - BLESS XSEED! |
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siphry

Joined: 13 Nov 2012 Posts: 330
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Posted: Sat Mar 16, 2013 7:37 pm Post subject: |
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| rothcol_shepard wrote: | To importers:
Would you buy the Japanese voice DLC if Namco region locked the Japanese version of the game?
Just curious on that one, not that I advocate region locking. |
No. I'd probably buy a Japanese console to play the games, because I want to play all the Tales games and I don't want to miss out and I highly doubt every single game will be localized. Sadly. I would totally do this. Like, I have no idea what I'm going to do if a Tales game is released on Wii U or 3DS... _________________
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Flamfas

Joined: 15 Aug 2007 Posts: 10097 Location: slaying the backlog
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Posted: Sat Mar 16, 2013 7:38 pm Post subject: |
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I'd say 1-3 GB is more than I'm willing to allocate for dual audio. Everything adds up quickly. _________________ Gaming in 2013:
18 Games Beaten
8 Games Added to Library
Last Update: [beat] Zack & Wiki: Quest for Barbaros' Treasure
70 Unbeaten Games
Target: 75 Unbeaten Games |
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rothcol_shepard

Joined: 13 Mar 2013 Posts: 475
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Posted: Sat Mar 16, 2013 7:40 pm Post subject: |
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| Radge wrote: | Nope, cause I'll switch to playing other games if Namco decides to region lock their games.
FARUCOM!!! |
LOL. Well, not to doubt you, but EVERYONE said that about Persona 4 Arena, and it sold out completely. It was a massive success and one of Atlus's most successful releases, in both Japan and NA.
And I bet the PAL guys will eat their words and buy it anyway when it comes out over there.
I think people would just get angry then buy the game when it does come out because they'll forget about their anger when they are playing the game.
The dual audio was actually the reason for the region lock, and the sales seem to show people either don't care all together, or would rather have that over a region free release with no dual audio.
In fact I personally think this may actually be a better way to go about it, most people will not care of say Xillia 2 gets region locked, whether they want to play in English subtitled, since they are just going to play USA copies on a USA console anyways. It would kill most of the importers and make the USA version sell better, HELPING THE SERIES GET LOCALIZED MORE.
Reason being it will force people who import and then don't buy the USA release to now buy it.
Of course, they should make sure the PAL version comes out same day a the USA version if they do it like this.
It would also fix what Atlus claims is a huge issue with Japanese on the USA versions: it causes people in Japan to wait for the USA version because it is cheaper to buy. Well, can't happen if they can't play it.
Remember that English is common as a second language in Japan, so if a Japanese person was to buy the USA version and simply turn off subtitles and use Japanese voices, they'd still be able to navigate menus.
Region locks would fix that.
So, for the next Tales of, they could make it come out everywhere at the same time, every version is region locked to it's region, and Japanese text/voice DLC is available for the English versions, and English text/voice DLC is available to the Japanese version.
Everyone gets exactly what they want and there are no issues with import sales canalization, nor are there issues with the extra costs for the extra voice tracks.
Last edited by rothcol_shepard on Sat Mar 16, 2013 7:51 pm; edited 4 times in total |
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Dice

Joined: 06 Mar 2006 Posts: 1585 Location: Neverland (Canada)
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Posted: Sat Mar 16, 2013 7:47 pm Post subject: |
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| Ruin wrote: | | why would i pay money for a voice track |
Basically this. It adds nothing to the game... unless it's Arc Rise Fantasia/Chaos Wars quality voicework, I guess (but then I'd rather just turn it 'off', save what took me an hour of work to afford).
Plus, Tales games are generally good about the actors they find. _________________ Updated Feb, 22,'13~!! *
http://dice963.tumblr.com/
http://dice9999.deviantart.com/ |
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