Maverick Hunter: The Megaman (Yes it was canned)
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BlueFuji



Joined: 20 Nov 2012
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PostPosted: Tue Apr 09, 2013 5:05 pm    Post subject: Maverick Hunter: The Megaman (Yes it was canned) Reply with quote

Another canned gem, or another Bomberman Act Zero?

Ugh...to headlinish. Well from what was seen it didn't look that bad.
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Ryuuka of the 7th Flame



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PostPosted: Tue Apr 09, 2013 5:26 pm    Post subject: Reply with quote

Looks a little dark (visuals wise) and needs more arm transformations but certainly could have been good. It's a real shame this never made it.
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Taiyz



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PostPosted: Tue Apr 09, 2013 6:11 pm    Post subject: Reply with quote

Uh, read Polygon's headline again. The game was just named Maverick Hunter, followed by "the Mega Man first-person shooter that could have been."
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BlueFuji



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PostPosted: Tue Apr 09, 2013 6:20 pm    Post subject: Reply with quote

Uhm...So? I don't care.

Just made a thread about it, and a title and info. Neutral
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Charlie



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PostPosted: Tue Apr 09, 2013 7:07 pm    Post subject: Reply with quote

Oh, I like the color-coded platforming signals... kind of reminds me of Mirror's Edge. I also like the jump-dash. The design isn't so hot, I would've liked bad box art Mega Man.
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Ryuuka of the 7th Flame



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PostPosted: Tue Apr 09, 2013 10:32 pm    Post subject: Reply with quote

Pretty sure the colour coding is just because that's a test level. It certainly looks like one.
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Arrei



Joined: 23 Jan 2010
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PostPosted: Tue Apr 09, 2013 10:42 pm    Post subject: Reply with quote

Geez, that looks like it's Megaman in name only. Like it was trying too hard to be to Megaman what Metroid Prime was to Metroid, yet at the same time losing the adherence to the source material that made Metroid Prime work.
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Fernard



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PostPosted: Tue Apr 09, 2013 11:08 pm    Post subject: Reply with quote

Ehhhhhh, it kinda seems interesting. Sure, it's definitely not Megaman, but that doesn't mean it would've been another Act Zero.
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Cloud



Joined: 15 Jul 2006
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PostPosted: Tue Apr 09, 2013 11:10 pm    Post subject: Reply with quote

I like that they tried to implement actual Mega Man X game mechanics into it, but the transition just doesn't work quite as well as it did with Metroid.

Would've been interesting to play but I'm not exactly mourning over the fact that this got canned.
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Ruin



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PostPosted: Tue Apr 09, 2013 11:18 pm    Post subject: Reply with quote

Could've been really cool if it was a bit more polished

things like charged copy weapons in this would have been awesome and stuff
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Arrei



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PostPosted: Tue Apr 09, 2013 11:53 pm    Post subject: Reply with quote

Well, these were like, alpha builds, so of course they'd be unpolished.

But even for an alpha, it just felt like "generic sci-fi shooter with a blue robot dude" rather than Megaman. I imagine that might have been a factor in canning it.
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Taiyz



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PostPosted: Wed Apr 10, 2013 2:08 am    Post subject: Reply with quote

I think the fact that it's Mega Man is why they canned it. I forget if I posted about it, but Rockman Online was canceled like last month, so there is literally nothing announced that's Mega Man-related unless you count Project X Zone.
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Arn



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PostPosted: Wed Apr 10, 2013 2:15 am    Post subject: Reply with quote

They finally cancelled MM Online? I was pretty hyped but then Crapcom startuy/play/wed to **** everything about MM that I pretty much knew it wouldn't be finished.

Anyone bought/play/whatev that social bull**** for iOS?
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Cloud



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PostPosted: Wed Apr 10, 2013 2:18 am    Post subject: Reply with quote

XOver hasn't come over because Capcom knows we think it's a stinking pile of ****.

It's 8bit games forever from here on out. RIP Mega Man.
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Prinny



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PostPosted: Wed Apr 10, 2013 2:21 am    Post subject: Reply with quote

Taiyz wrote:
I think the fact that it's Mega Man is why they canned it. I forget if I posted about it, but Rockman Online was canceled like last month, so there is literally nothing announced that's Mega Man-related unless you count Project X Zone.


I swear Capcom is doing this out of spite because Keiji Inafune left.
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