Starcatchers OOC/Discussion: Redux
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Adonais



Joined: 22 Nov 2004
Posts: 3094
Location: Rapture

PostPosted: Tue May 04, 2010 3:56 pm    Post subject: Reply with quote

I will tweak Anna and Ben's bios a bit and then have them posted by tomorrow night, the latest.
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Zacewing



Joined: 01 Feb 2008
Posts: 15326
Location: WHO THE HELL DO YOU THINK I AM!?

PostPosted: Tue May 04, 2010 4:02 pm    Post subject: Reply with quote

Guess I should start working on my characters' bios for Thursday.
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Azer Kriemhild wrote:
I feel as though a man whose mission it was to go where no man has gone before would have some pretty good ideas on where to find good hotel rates
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Goddess Martel



Joined: 04 May 2005
Posts: 13122
Location: Off to save the world! Again... >.>

PostPosted: Tue May 04, 2010 4:05 pm    Post subject: Reply with quote

I have a question, do the characters of the previous RP still keep their starsigns? Or do we have to call dibs again? XD

(Although I did kinda re-post my character bios already. XD)
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Grim



Joined: 08 Nov 2006
Posts: 3677
Location: Twisted and deranged...

PostPosted: Tue May 04, 2010 4:24 pm    Post subject: Reply with quote

Goddess Martel wrote:
I have a question, do the characters of the previous RP still keep their starsigns? Or do we have to call dibs again? XD

(Although I did kinda re-post my character bios already. XD)


You get to keep them.
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Jack



Joined: 13 Feb 2007
Posts: 5148
Location: Never give up.

PostPosted: Tue May 04, 2010 7:01 pm    Post subject: Reply with quote

Here's Lustre's profile again. A couple of slight modifications, but mostly untouched.

Name: Lustre Dolosias

Age: 28

Gender: Male

Height: 6'2"

Starsign: Metal

Weapon: Rifle by preference, but can use any other firearms to hand

Appearance: Lustre stands tall and unhealthily thin, with short brown hair which is beginning to creep over his ears and down his forehead. His eyes are such a deep blue that they seem black. His face is slightly handsome, but his cheeks lack colour, and he looks rather gaunt. He wears a t-shirt with a stylised TD on it, and a battered old jacket which retains a faint shade of green. His jeans are less damaged, but the colour has also faded, and they’ve acquired the soft texture of worn denim. His black trainers are also rather tattered.

Personality: Most of the time, Lustre appears to be quite friendly, with a warm, accommodating demeanour. However, Lustre is also a master actor, and even those who have known him for years find it impossible to discern what he’s really thinking. Lustre prefers to live alone, usually shunning others’ company and valuing his individuality.

History: Lustre was supposedly raised in Satellite City, where he learned the skills necessary to trade. His father brought him up by himself; he taught Lustre how to conceal his emotions and motives. Lustre never went to school, but despite this, he has a very keen mind and detailed knowledge of the sciences. Lustre inherited his father’s curiosity shop on the corners of Satellite City, after his enigmatic death. In the following years, he expanded it somewhat, and it now deals in used apparatik too. He’s also a member of a local marksmanship club.

Starsign Skill: Iron Skin: Lustre is able to manipulate the properties of his body’s chemical composition. Currently, he can only use this skill to make his skin harder, allowing him to block most attacks, but he knows that he has yet to master himself.

Magic/Combat Style: Lustre seems to have taught himself to use any firearm with confidence. He prefers an apparatik rifle with a simple but powerful meta-compression chamber, which collects meta into a crystal inside the rifle’s chamber; once enough is stored, raw meta energy is funnelled through a specially designed pump. This is kept at high pressure until Lustre pulls the trigger, which releases the meta in a concentrated beam. The concentration of the beam can be varied by compressing the meta more or less before pulling the trigger.

He also has one or two pistols on him, and a simple metal knife for hand-to-hand combat. Lustre also has some magical abilities, which allow him to manipulate metal and identify objects. He usually only uses it to work with apparatik.
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Last edited by Jack on Tue May 04, 2010 11:30 pm; edited 1 time in total
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Azer Kriemhild



Joined: 08 May 2007
Posts: 1690
Location: Ruthlessly inefficient

PostPosted: Tue May 04, 2010 8:34 pm    Post subject: Reply with quote

I'll post the bios for Edana and Saxon as soon as I finish tweaking them, I promise!
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Toku



Joined: 08 Dec 2007
Posts: 2276
Location: ★NO RUNNING →

PostPosted: Tue May 04, 2010 9:01 pm    Post subject: Reply with quote

Alright, let's see which starsigns are currently taken by returning characters.

Toku
Roscoe :: Earth
Layla :: Thunder
Napoleon :: Light

KittyKatStar
Arria :: Water
Keith :: Space

Isenet
Sandra :: Earth
Everes :: Darkness

Nero
Justone :: Wind

Shinigami Killer
Lustre :: Metal

Adonais
Andria :: Space
Benjamin :: Wood

Goddess Martel
Astral :: Wood
Lucille :: Time

TehJazza
Lachlan :: Wind

Azer Kriemheld
Edana :: Fire
Saxon :: Metal

Total Characters: 16

So starsigns that no longer have any spaces left are Earth, Wind, Wood, Metal and Space. Everything else has either one space open or both spaces open.
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Goddess Martel



Joined: 04 May 2005
Posts: 13122
Location: Off to save the world! Again... >.>

PostPosted: Tue May 04, 2010 10:19 pm    Post subject: Reply with quote

Momishin@: Oh, that's good to know. Yay. ^_^
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Azer Kriemhild



Joined: 08 May 2007
Posts: 1690
Location: Ruthlessly inefficient

PostPosted: Wed May 05, 2010 12:09 am    Post subject: Reply with quote

Just Edana for now, I'll get Saxon's bio up soon.

Name: Edana Hughes, a.k.a. Edana Corvi
Age: 22
Gender: Female
Height: 5'9"
Starsign: Fire
Weapon: A compact assault rifle/submachine gun hybrid capable of sustained full-automatic firing as well as a high degree of accuracy in single-fire mode. Edana also keeps a pistol sidearm and a specially-forged combat knife, composed completely of tungsten, handy as backup weapons.

Appearance: Edana has short cut, dark red hair and goldenrod eyes. She has a very athletic body and her skin is fairly darkly tanned. Her usual attire consists of a black leather biker jacket over a red and black sports bra (usually wearing the jacket open), black cargo pants and black workboots. She keeps her pistol holstered in a shoulder strap and her knife sheathed along the back of her belt. She also wears what look like sunglasses but actually function as a discrete combat HUD.

Except when traveling between sectors, Edana usually uses her motorcycle to get from place to place.

Personality: Edana has something of a dual-personality: she is a very intense person who becomes incredibly violent and aggressive when on the job (and has been known to show no quarter in combat), but because she has this outlet for her more passionate emotions, she is actually seldom like this when between jobs. Then, she is calm and collected, and fairly docile on the whole. It is here that her noble upbringing shines through and she carries herself with grace and decorum. The contrast between these two 'modes' are what have earned her the nickname "Edana of the Twin Flames."

History: Edana is a sixth generation Hughes, a powerful and influential family in Satellite City. As an only child, the family's expectations were that she would grow up to become the next CEO of the Hughes Trading Company, and it was with this in mind that she was sent to the finest schools, taught by the finest tutors, and was forced to spend most of her free time in etiquette schools and other institutions designed to mold her into the perfect, ladylike figurehead of the HTC.

It was in this latter regard that she seemed to constantly be causing trouble and falling behind. Whether it was some inborn nature or the result of living a strictly structured life, she was incredibly prone to aggressive snaps and verbal assaults on her teachers. After another incident and being grounded for the umpteenth time, she snuck out of her house and, with a stolen key, broke into one of the HTC warehouses and stowed away in one of the cargo trucks.

She found herself in Nirvana at the age of twelve. She'd heard plenty of stories and thought she was prepared for the world, but to this day she refuses to speak of what happened over the next three years. At age fifteen, though, she found herself asked a favor by an influential gang member. She still managed to put up the appearance of an innocent child, and she was asked to use this to help the gang smuggle drugs. The money was good, and she took the job and the many others that followed. In the years that followed, she, operating under the name Edana Corvi, learned a lot about guns, gangs, and inner-city warfare.

The particular gang that she worked for was attacked and almost completely wiped out a little over a year ago, and, though Edana had been working as a mercenary and not an official member anyway, she was freed up to play the field and earn an even bigger name for herself than she already had. Those members of the gang that had survived rallied around her, and she ended up starting her own mercenary company. S3, Sector Six Securities, despite being only a little over a year old, has already been unofficially involved in several major incidents around Arlawin.

Edana makes occasional contact with her family now, though she makes a point of channeling her messages through several sources such that they can't be used to track her down, or for others to connect Edana Corvi with the Hughes. She will usually send subordinates to handle any job that involves visits to Satellite city, but she has made the visit herself when the customer was willing to pay enough.

Starsign Skill: Thermokinesis. Edana is able to generate, control and absorb thermal energy and affect molecular motion. In essence, by generating thermal energy she can raise the ambient temperature around her or focus in on specific targets with greater concentration, and by absorbing thermal energy, she can lower temperatures as well. When she is in physical contact with a target, she can control its temperature with greater effect and accuracy, but she can also target from a distance, albeit with diminishing returns.

Magic/Combat Style: Edana prefers firearms, but having been brought up on gang warfare she is well versed in close combat and isn't afraid to use her knife when she needs to. She keeps her abilities to herself, but will discretely mix them into combat as well.
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Last edited by Azer Kriemhild on Wed Aug 25, 2010 11:26 pm; edited 2 times in total
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Psychon



Joined: 30 Oct 2004
Posts: 3792

PostPosted: Wed May 05, 2010 6:01 am    Post subject: Reply with quote

My internal clock got screwed, my bad.

Last edited by Psychon on Wed May 05, 2010 8:03 am; edited 1 time in total
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Stardale



Joined: 05 Feb 2009
Posts: 719
Location: Columbus, OH

PostPosted: Wed May 05, 2010 6:14 am    Post subject: Reply with quote

Alrighties, I also sent you a PM, Toku. It contains this one. (Will revise some parts once I get your response)

Quote:
Name: Miguel Arla Corlus (or just Miguel, for short)

Age: 20 y/o

Gender: Male

Height: 6'3

Starsign: Light Starsign

Weapon:
Click here to see. (Otta)

Miguel usually carries an Otta on his right and on his left is a sharp combat knife. Always remember though, that he cannot use both at the same time.

Appearance:
Click here to see again.

Miguel stands at 6'3 with a long blue hair and green eyes, which makes him somehow easy to be identified among his family and his friends. He is basically fit and muscular, as he went under rigorous training and has joined a series of tournaments in Val Lumbre, the City of Sport, throughout the years.

For his clothing, in both battle and out of battle, he wears white clothes made of silk and cotton. His light clothes make him able to evade attacks fast, and he would not have difficulties with carrying his own weight. He also has a diamond ring on his right, which symbolizes that he is engaged. He also has a bronze ring on his left, being a swordsman.

Personality:

Miguel is basically dilatory in nature and unusually shy, which is often a surprise to his opponents when they meet him outside the arena. He is the only one in his family who is truly sincere and just. He is always expressive of his thoughts, and usually throws out his anger his opponents in battles or in duels. He acts very maturely due to a very bitter childhood, and is always faithful to his family and his friends. Whenever he loses in battle, he gladly accepts it and often shakes hand with his opponent. This attitude of his is one reason why he has many acquaintances and friends, and he remained loyal to them.


History:

Miguel's childhood life is a miserable life. Since the death of his mother and sisters in a murder, he lived under a strict and abusive master and father. Whenever he fails to satisfy his father, he is often beaten severely with sticks. Little does his father know that every moment he is beaten, the more he becomes braver to face his fears and his father's wrath. At the age of ten, his father finally died, which made him an orphan, yet free from the abusive hand of his father. For a year, he continued on his training on his own.

At the age of twelve, he was adopted by a family of swordsmen. From there, he was taught the proper principles, and many other things they needed to know. After five more years, they moved from Val Lumbre towards Stralle Heights, and there they lived peacefully and happily.

He fell in love with a certain woman that she saved. Currently, they are engaged, but it is not decided amongst the two as to when are they going to be married.


Starsign Skill:
Miguel has the ability to absorb sunlight and transfer its energy to other objects. As a result of which, the sun's light energy can give more strength to humans such as he is, and also possible wound healing, depending on how the wound is.

Magic/Combat Style:

He would face any opponent with the use of his melee weapons using the principles that his foster family taught, and the bitter experiences from his father.

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My Website: http://winchettstardale.wordpress.com


Last edited by Stardale on Thu May 06, 2010 1:45 am; edited 1 time in total
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Akashic



Joined: 19 Feb 2007
Posts: 2745
Location: Traveling down the road less taken...

PostPosted: Wed May 05, 2010 6:31 am    Post subject: Reply with quote

I thought we were supposed to wait Thursday before submitting characters... Oh well, I'm about done with mine (just need to finish Appearance) and I call Time Starsign. ^^ My character will be sent some time tomorrow through PM, Toku.
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Psychon



Joined: 30 Oct 2004
Posts: 3792

PostPosted: Wed May 05, 2010 8:03 am    Post subject: Reply with quote

Oops... my mistake, I kind of loose track of the days when I'm out of college. I'm a bit embarrassed now...
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Grim



Joined: 08 Nov 2006
Posts: 3677
Location: Twisted and deranged...

PostPosted: Wed May 05, 2010 12:04 pm    Post subject: Reply with quote

Any time zone for Thursday huh? Well its 12:02 AM in Wellington on Thursday May 6 right now on the other side of the world. Razz

Here is my bio:



Name: Rin Deprimo
Age: 18
Gender: Female
Height: 5’5
Starsign: Fire
Weapon: Rin uses specially made twin blades, that have a rather unique design on them. When the blades are side by side the symbol of an ouroboros, and around the edge of the ouroboros there is an engraving that says “aeternus eternus”.

Appearance: Rin has red, determined eyes and a rather slim face. Her hair is brown and the front it only down to her neck while the back goes all the way down to her waist.

She wears an outfit very similar to a school girl outfit with a short skirt, a black long sleeved jacked with a long sleeved with shirt underneath. She has a green bow tied around her neck and around her neck is an orange and brown scarf. On her legs are black thigh highs and slim black boots.

Personality: RIn is a quiet girl who keeps to herself and doesn’t talk much unless necessary. When she’s fighting she goes into a different personality all together where she is bloodthirsty and will be loud and talk dirty to her opponent. When it comes to romantic relationships she’s completely new to it and whenever a guy usually makes a move on her she isn’t afraid to turn them down completely. If she ever did meet someone she somewhat she likes she usually get’s bubbly and starts to mumble a lot. All in all, she has a very bi-polar personality.

History: Rin was born on the edge of satellite city born into wealth, and she lived in a mansion. Her parents weren’t any stereotypical aristocratic people they loved and cherished there daughter for she was the only one they could ever conceive. Her father was a very skilled fighter and when she was four he started teaching her self defense so when she as older she wouldn’t have to worry about ever getting attacked. Her mother never agreed to this rough training for a girl so young but she knew it was for the best. When she started to get older she showed more interest in fighting like her father and by the time she was six her father gave her practice wooden twin blades and she practiced everyday with them in the mini dojo they owned. Her father would spar with her from time to time and by the eve before her 12th birthday she finally was able to take down her father. It was that night when her father awarded her his prized possession, his silver shaded twin blades with the ouroboros. She was happy to have made her mom and dad proud with her skills.

The happiness soon ended though because only a month later a horrible fire had taken down the mansion, her belongings, and sadly her parents. She was the only one found a live, barely burnt at all like she had been protected. Rin had the entire fortune left ot her, but she only took what she needed and disappeared after that, every now and then the money went down only the tiniest but no has seen her since really, she was like a ghost. During the six years between then she has been exploring the world and doing mercenary missions and now, she is currently in the City of Nirvana.

Starsign Skill: Rin’s star sign skill is that she is able to create spontaneous fires, and most times doesn’t even realize it. It is linked to her moods, the more into the emotion she gets the more powerful and raging the fire gets. When she gets to the point where is a pure anger she goes into an insane mode where she has no idea what she is doing and is like a fiery burning demon, her entire body consumed with flames and a raging inferno in the area around her. Rin’s energy is quickly sapped when she goes into this stage though and she goes unconscious for a period of time where its for a minute to an hour to a day to weeks.


Her skill is called 'Flammorium'.

Magic/Combat Style: Rin’s way of fighting is very similar to a ninja due to her agility and her speed. Her strikes a quick and silent. She also likes to confuse her enemies by running around them and insulting them trying to make them confused as to where she is. Rin can also create balls of inferno once she gets a hold of her skills, but she is even clueless that she even has any at the moment.
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Thanks to jazz for the avy but I forgot who made my sig, please pm me sig creator so I cna add you here!


Last edited by Grim on Wed May 05, 2010 1:51 pm; edited 1 time in total
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xReplica



Joined: 13 May 2007
Posts: 9016
Location: Using my NUMBERS to ruin your NUMBERS.

PostPosted: Wed May 05, 2010 1:11 pm    Post subject: Reply with quote

My main returns, arriving with a revamped history, slightly different clothes, tuned personality, a better weapon and a last name that does not rhyme with his first.

--

Name: Justone Caelum
Age: 20
Gender: Male
Height: 6'0
Starsign: Wind
Weapon: Justone's primary weapons are two identical emitters that exist as a single unit called Maelstrom. The handles and guard are made up of complex patterns that allow the two separate devices to be joined together in a number of ways. The blades that emit from the weapon's are made entirely from compressed wind, much like a variety of Justone's spells.

They possess a green hue due to Justone's direct influence and are designed only to work with his exact DNA and meta signature per Hank's design. The weapon is still in its prototype stage so it lacks a few of its transformations.

Current usable forms so far: Twin. Grand.

Twin - Maelstrom's default form, existing as two separate units and meant to be wielded one in each hand. In this form the blades both reach 52cm in total length (excluding handles/guard length), 6cm in width and are the weapon's lightest and quite possibly the most swiftest and aerodynamic form. What they lack in overall power from weight is speed and deadly sharpness.

Grand - Maelstrom's first 'connected' form, where the two blades combine to make one and resemble either a Longsword or a Great-sword. The handles of the weapon changes to accommodate two hands, and the blade's overall length increases to 93cm and the width to 10cm. While not much heavier, Grand form boasts additional cutting power with the cost of some overall speed and handling due to the weapon's greatly increased size.

Appearance: Justone couldn't be more casual if he tried. His hair's colour is blond, roughly mid-length, normally a mess of spikes that is more concentrated tor the right of his head, where the spikes curve up more. His green eyes pierce through his fringe, looking quite sharp and focused. He is quite well toned, not bulky but built very athletically. He has young and handsome features, his skin only being slightly tanned as he often travels at night.

Clothes-wise he wears a long-sleeved, navy coat made of thin, black fabric with a small number of pockets concealed within, over a blue, hooded shirt which has two zips, each end having a sixth of the zip unzipped. On his lower half Justone sports navy, baggy cargo pants, held up by a red-dye polyester belt. He also wears a pair of plain, black street shoes which have red polyester straps across them in a cross formation and a grey base. The sheath for his sword is located on the back of his waist, the handle of which is within grasp for the right hand.

Personality:
Often seen as carefree and lively, Justone is a person who tries his best to hold a positive yet realistic view on life. In general he can often come across as arrogant and sarcastic, especially to authority, but has a real knack for socialising and contributing. Although he takes things easy and usually does his best to see both sides of the argument, he tends to get frustrated if things don't go his way often enough, showing his more 'hot-headed' nature and foul mouth.

He is also often described to have a 'addictive personality', seeing as once he is focused on a paticular subject/situation he finds it hard to divert his attention. Justone occasionally suffers from flashbacks too due to his shattered memories, often triggered by seeing something that reminds him of a past memory, leaving his head in a large amount of pain.

One trait Justone possess which not many people see at first glance is his incredible intelligence, being able to solve solutions and work out new plans in seconds and having the rash, brave nature to be able to carry it out, giving him the potential ability to be a good leader. He is also unwillingly kind, finding it hard to turn his back on someone really in need of help. Justone also possess a strong sweet tooth for ice cream, especially strawberry.

History: From the bits and pieces of his past he can remember, Justone once lived in Nirvana. His family was heavily involved with the mafia when he was young, and being one of the most dangerous groups out there made them a high priority target from both the authority and rival mafia. It was the shock of seeing his parent's blood oozing from the walls of his home that shattered his ten years of memories up to that point, his tears mixing with the blood as he begged their corpses to return to life.

Both mortified and scared, Justone fled the evil place that had taken his only family from him and out into the wilderness. It was here where his memory became ever more hazy, his body drying out from the sun. He collapsed after three days of wandering and dehydration, his last conscious sensation at the time was the wind tickling his young and frail body. A few days later he awoke to the brilliant sunshine of a new day, warm in a strange bed with an even more strange figure staring down at him with great concern.

This figure went by the name of Hank, who had rescued the young Justone just before his life was taken away from him by famished wild animals. Hank lived in Milix Headquarters, and allowed Justone to stay with him, treating him like the son he had never had. Hank lacked a family due to his involvement with 'SOLO', an anti-terrorist and mafia group which specialised in infiltrations and assassinations. Justone saw this as an opportunity, and began to learn to fight on his own in secret.

At first it was just swordplay, but before long Justone saw he had an adeptness in wind magic. He began to develop his skills, in his spare time when he wasn't at the new school Hank had set him up at for a decent education and when he wasn't working an odd job for a bit of extra spending money. Justone's development in skill over the years impressed even the more experienced veterans of SOLO, including Hank.

His grades in school came out at average at best, and he often was in frequent trouble with both staff and student alike due to his attitude. Justone hated being cramped up in classroom, he enjoyed the atmosphere more during the many jobs he pulled. He had no patience for writing or sums or sciences, he preferred more practical work due to the fact it gave him a higher sense of achievement.

On his seventeenth birthday, Justone turned down Hank's plea that he started looking for a normal job, as Justone's mind was too set for revenge now for a normal life, whether he joined SOLO or not. Despite his hesitation, Hank knew he could not sway this young man's mind and if he worked for him he would at least be able to keep an eye on him. Justone showed his training had made a large difference, killing his first mafia lord at the age of eighteen who was responsible for a large percentage of the drug movement in The World.

To the current day it has been nearly eleven years since Justone first fled from his original home Nirvana, and now his next asignment lies there. With the sword Hank designed and built for him at his side, Justone must now face his fears and return to the dark streets in order to make sure SOLO's next operation goes smoothly. This call of duty is not the only thing that draws him back to here, as even after a decade his mind still burns for revenge.

Starsign Skill: Aeromancer - Justone can, in short, mould and shape the winds to his advantage. He can use vacuums of wind to catch small instances of conversations and commotions, as well as using the vacuums to (clumsily) jump large distances, become more maneuverable during confrontations and greatly bolster the power of his weapon's energy blasts. His wind manipulation extends past even this, as he can make small, exploding balls of wind which can be used like dynamite and even summon up strong gales to whip people off their feet. His best ability is being able to greatly compress wind through his sword and shoot it out like a flying 'blade', although continued use of any of his abilities takes a large toll on his stamina.

Magic/Combat Style:
A mixture of speed and skill, Justone relies mostly on swordplay in battle, showing off his great maneuverability and dexterity in all ranges of combat. A specialist in close-combat, Justone makes use of various different wind-based spells and Maelstrom's versatile transforming ability to dominate the battlefield anyway he sees necessary. Justone has also proven he is fast enough to deflect bullets from most firearms, but automatic weapons require aid of his wind magic in order to stay safe. While it is mainly instinct that takes control during a fight, Justone has the ability to read the situation surrounding him very well.

--

My second character (whom I'm planning on posting tomorrow) is well under way.
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Terra sig and avatar from deviantART.
Nero --> xReplica


Last edited by xReplica on Sat Sep 04, 2010 11:57 pm; edited 4 times in total
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