Nintendo DS News/Updates

 
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RyuDraheryn



Joined: 01 May 2004
Posts: 22

PostPosted: Sat May 15, 2004 3:59 pm    Post subject: Nintendo DS News/Updates Reply with quote

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Last edited by RyuDraheryn on Tue Mar 24, 2009 11:59 am; edited 5 times in total
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rune_devros



Joined: 01 May 2004
Posts: 15120
Location: Mayohiga

PostPosted: Sat May 15, 2004 5:05 pm    Post subject: Reply with quote

I think I need to correct a couple statements you made.

Q:What does DS stand for?
A:Dual Screen OR Developer's System (See Press Conference)

Q: I have to pay to go online?
A:No, it's like a link cable but wireless, it dosen't have its own server and stuff so it'll be free.

Are you sure about that? A wireless router still connects to the internet and you'd need an Internet Service Provider to do that, unless Nintendo's going to start its own ISP. And a WiFi router wouldn't be very helpful for those with Dialup.
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caramelpopcorn



Joined: 01 May 2004
Posts: 6321
Location: good ole' US of A

PostPosted: Sat May 15, 2004 11:04 pm    Post subject: Reply with quote

Eh, so I'm going to have to shell out $100 for a wireless router? ^^0 I might have to play my DS offline for a while. (The Wi-Fi isn't much of a problem for me, I have DSL.)
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Charlie



Joined: 10 May 2004
Posts: 13380
Location: Nationalist Canada

PostPosted: Sun May 16, 2004 4:07 am    Post subject: Reply with quote

You probably could go with Wi-Fi LAN.
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RyuDraheryn



Joined: 01 May 2004
Posts: 22

PostPosted: Sun May 16, 2004 3:16 pm    Post subject: Reply with quote

LFG:I think it sound more better as Dual Screen, I mean Animal Crossing Developer System dosen't sound right. Oh and I'm not sure about the pay but lots of people said it's likely gonna be for free.

CP:Some costs about $30-$50 but the $100 are the more better.
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Apocalypse



Joined: 09 May 2004
Posts: 226

PostPosted: Mon May 17, 2004 4:28 am    Post subject: Reply with quote

As for the wireless networking thing... I hear there wont be a server, but there will (supposedly) be a built-in program that identifies other DS's IPs. I suppose once you identify who you wish to play with you chat with them (via the IM function), and then decide upon the game you wish to play... and then start playing. Simple enough. Cool


And no; I hear it doesn't require a server of any kind. It is all done via a built-in program in the DS. Hope that clarifies some things. Wink
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Charlie



Joined: 10 May 2004
Posts: 13380
Location: Nationalist Canada

PostPosted: Mon May 17, 2004 4:37 pm    Post subject: Reply with quote

Apocalypse wrote:
I suppose once you identify who you wish to play with you chat with them (via the IM function), and then decide upon the game you wish to play... and then start playing. Simple enough. Cool

So the NDS will have its own IM function for the console or is it some feature that developers will have to add to the NDS when developing their games? That sounds a bit too simple.
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caramelpopcorn



Joined: 01 May 2004
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PostPosted: Mon May 17, 2004 9:03 pm    Post subject: Reply with quote

PictoChat looks like an IM program. Of course, you could only IM with someone playing PictoChat, and only 16 people at once (though 16 is a lot for some). ^^0 Uhh... but I think a built-in IM function would be nifty.
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