Wind Waker WiiU
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Slivius



Joined: 27 Jul 2008
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Location: Just kidding! It's hot!

PostPosted: Thu May 30, 2013 3:34 pm    Post subject: Reply with quote

I guess that means he's good at picking up chicks.
ouch...
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Flamfas



Joined: 15 Aug 2007
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Location: slaying the backlog

PostPosted: Thu May 30, 2013 4:08 pm    Post subject: Reply with quote

Ruin wrote:
Wow the Link on that case looks a lot better than the screens we saw.

hope that's a good sign for the ingame graphics


yes

why is this single screenshot getting me so emotional

i cannot wait

game of the generation
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Accelerator



Joined: 04 Jul 2007
Posts: 7325

PostPosted: Thu May 30, 2013 5:13 pm    Post subject: Reply with quote

That being said that was a nice piece of artwork. Hopefully ill have a WiiU in time, because while WW has nothing on Ocarina, its still a pretty top tier Zelda game.
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Dice



Joined: 06 Mar 2006
Posts: 1795
Location: Neverland (Canada)

PostPosted: Thu May 30, 2013 6:58 pm    Post subject: Reply with quote

Accelerator wrote:
That being said that was a nice piece of artwork. Hopefully ill have a WiiU in time, because while WW has nothing on Ocarina, its still a pretty top tier Zelda game.


I haven't beaten it yet, if they do a bundle, I might have to...solicit things to afford a WiiU....
...

...


...


...

...

*kicks things angrily*
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Accelerator



Joined: 04 Jul 2007
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PostPosted: Thu May 30, 2013 7:10 pm    Post subject: Reply with quote



Last edited by Accelerator on Thu May 30, 2013 7:11 pm; edited 1 time in total
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BY2K



Joined: 28 Feb 2008
Posts: 4183
Location: Quebec FTW!

PostPosted: Thu May 30, 2013 7:10 pm    Post subject: Reply with quote

Ruin wrote:
Wow the Link on that case looks a lot better than the screens we saw.

hope that's a good sign for the ingame graphics


Keep in mind, that's most likely just a Promo Render. It may not be how Link will look exactly in the game. Though they probably did fix the sleeve color and the eyebrows under the hair thing.
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Flamfas



Joined: 15 Aug 2007
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Location: slaying the backlog

PostPosted: Tue Jun 11, 2013 4:16 pm    Post subject: Reply with quote

http://www.youtube.com/watch?v=13D1I5s236o&t=19m56s

1080p, launch in October, fast sailing, more shortcuts, Tingle Bottle

Wow. This is incredible.

Also sounds like there *might* be more cool stuff in store.
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BY2K



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PostPosted: Tue Jun 11, 2013 4:24 pm    Post subject: Reply with quote

ALL OF MY NNNHHHHGGG!
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CyborgZeta



Joined: 15 Nov 2012
Posts: 420

PostPosted: Tue Jun 11, 2013 8:26 pm    Post subject: Reply with quote

http://i.imgur.com/Ar7jhCv.jpg

Potential cover art?
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BY2K



Joined: 28 Feb 2008
Posts: 4183
Location: Quebec FTW!

PostPosted: Tue Jun 11, 2013 8:30 pm    Post subject: Reply with quote

Sounds like they are going to fix the Triforce Hunt in some way.

No re-arranged music, though. Sad
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Varrius



Joined: 14 Feb 2008
Posts: 5232

PostPosted: Tue Jun 11, 2013 10:01 pm    Post subject: Reply with quote

CyborgZeta wrote:
http://i.imgur.com/Ar7jhCv.jpg

Potential cover art?

That would be weird seeing as I've had a signed poster of that for like two years now.
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Dimentionalist



Joined: 04 Mar 2010
Posts: 1063
Location: The internet, probably

PostPosted: Thu Jun 13, 2013 9:46 pm    Post subject: Reply with quote

For those hoping for new dungeons, you're out of luck. But the good news is, you've already experienced the cut dungeons if you played later Zelda games. The cut content was reused in later titles.

Aonuma wrote:
"Quite honestly, those dungeons we removed we used in other games, so we can't use them in this version!" he told me, with an apologetic laugh.

Could he tell me which ones? "I can't!" he said, laughing more. We'll likely never know, although it would be fun to speculate.

Even if the work hadn't already been recycled, though, Aonuma would have been reluctant to add it to the new version. It would have been too dramatic a change to a game which had a mixed reception at the time, but is now widely regarded as a classic. What his team is doing is tuning the pacing - presumably the distances you need to cover between islands - of the game so it's more satisfying.

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Seraph



Joined: 24 Mar 2005
Posts: 19367
Location: Mai laifu

PostPosted: Thu Jun 13, 2013 9:57 pm    Post subject: Reply with quote

I never minded the boat rides, really. The only time it got a tad annoying was before you got the teleport song and when you want to map out the entire world.
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Dice



Joined: 06 Mar 2006
Posts: 1795
Location: Neverland (Canada)

PostPosted: Thu Jun 13, 2013 10:11 pm    Post subject: Reply with quote

Dimentionalist wrote:
For those hoping for new dungeons, you're out of luck. But the good news is, you've already experienced the cut dungeons if you played later Zelda games. The cut content was reused in later titles.


It might have been an odd thing to cram in, when ya think about it.

But now it's up to the people who already played WW and get the pleasure of HD and a faster boat.
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Accelerator



Joined: 04 Jul 2007
Posts: 7325

PostPosted: Sun Jun 16, 2013 4:06 am    Post subject: Reply with quote

http://www.gamespot.com/e3/zelda-producer-if-we-dont-change-we-might-die-6410319/

article is nothing new, but i haven't seen that video posted here yet. Obviously all your maps and equipment stuff now is on the subscreen, but man. you can watch the fight against the bird in that video, and is it just me but are the colors way more vivid even on a filming of a tv screen?
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