Luigi's Mansion Dark Moon
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Slivius



Joined: 27 Jul 2008
Posts: 1558
Location: Nazdrovje!

PostPosted: Tue Apr 09, 2013 4:38 pm    Post subject: Reply with quote

Soren wrote:
You can usually suck up a Greenie with one section of the bar full, but that only gets you 3 gold coins. Filling up two sections gets me a gold bar which counts for 20 gold coins.
Unfortunately, in a flash of brilliance, the game designers decided to make the timing for this to actually work, harder by giving you the last upgrade to the Poltergust.

At least in my opinion.

There's also the issue of waiting too long, in which case you get nothing.
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Ruilus wrote:
Holy hell. Yesterday was a blur of wine, whiskey and brandy. I can't remember where I left my sofa.
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Julio



Joined: 21 Mar 2010
Posts: 605
Location: Santa Barbara

PostPosted: Tue Apr 09, 2013 6:38 pm    Post subject: Reply with quote

Well I'm actually surprised that there is no way to save during missions. This would make casual gamers stay away since they can't play games like these.

Luckily I had only died during the boss fights and never during the main quest.
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Slivius



Joined: 27 Jul 2008
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PostPosted: Tue Apr 09, 2013 7:43 pm    Post subject: Reply with quote

What is the best way to win the snowball fight?
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Ruilus wrote:
Holy hell. Yesterday was a blur of wine, whiskey and brandy. I can't remember where I left my sofa.
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Varrius



Joined: 14 Feb 2008
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PostPosted: Sat Apr 13, 2013 8:28 pm    Post subject: Reply with quote

Get lucky with the horrible aiming system.
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Charlie



Joined: 10 May 2004
Posts: 13411
Location: Nationalist Canada

PostPosted: Sat Apr 13, 2013 8:47 pm    Post subject: Reply with quote

Oh wow, I died on the first mission at the snow mines. Well, not exactly because I got saved by the bone. I had no idea that was its purpose of that item. I kept falling off the rope bridge, lost over 100 HP due to the ****ing gyro controls. I didn't even move and Luigi would fall by himself -- even when the wind wasn't blowing. Which is really odd because I had no problems with the other tight-rope sections.
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Arrei



Joined: 23 Jan 2010
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PostPosted: Sat Apr 13, 2013 9:36 pm    Post subject: Reply with quote

The wind doesn't affect Luigi, y'know. You just move forward like always.

I found the tightropes were pretty easy if I just sprinted across them while gradually increasing how much I tilted the 3DS. I could never keep my balance all the way through, so I start off keeping my balance, then correcting Luigi's shaking by turning the 3DS up to 45 degrees in either direction.
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Slivius



Joined: 27 Jul 2008
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PostPosted: Sat Apr 13, 2013 10:09 pm    Post subject: Reply with quote

Gyro controls in this game suck. Just wait until you get to the Snow Mines boss Charlie.
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Ruilus wrote:
Holy hell. Yesterday was a blur of wine, whiskey and brandy. I can't remember where I left my sofa.
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Curimuch



Joined: 13 Feb 2007
Posts: 17662

PostPosted: Sat Apr 13, 2013 10:12 pm    Post subject: Reply with quote

lmfao I remember losing about 60 health on the first board walk until I figured it out. Arrei got it right. It just...comes without warning and its like 'what am i going too fast--no--i---OH ITS GYRO'
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Slivius



Joined: 27 Jul 2008
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PostPosted: Sat Apr 13, 2013 10:20 pm    Post subject: Reply with quote

Not to mention they completely fail to explain how to jump to another rope xD
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Ruilus wrote:
Holy hell. Yesterday was a blur of wine, whiskey and brandy. I can't remember where I left my sofa.
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Arrei



Joined: 23 Jan 2010
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PostPosted: Sat Apr 13, 2013 10:26 pm    Post subject: Reply with quote

Eh? I could swear they did. The first time you encountered a stage with parallel ropes/beams, I think in the clock mansion.

Also I can't be sure but it feels like Luigi is programmed to start losing his balance even if you keep the gyro still?
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Slivius



Joined: 27 Jul 2008
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Location: Nazdrovje!

PostPosted: Sat Apr 13, 2013 10:41 pm    Post subject: Reply with quote

Arrei wrote:
Eh? I could swear they did. The first time you encountered a stage with parallel ropes/beams, I think in the clock mansion.

Nope, at least in Dutch it only says: "jump to the other beam to reach the other side", or something like that, but not how.

Arrei wrote:
Also I can't be sure but it feels like Luigi is programmed to start losing his balance even if you keep the gyro still?
Totally.
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Ruilus wrote:
Holy hell. Yesterday was a blur of wine, whiskey and brandy. I can't remember where I left my sofa.
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Charlie



Joined: 10 May 2004
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Location: Nationalist Canada

PostPosted: Sun Apr 14, 2013 2:28 am    Post subject: Reply with quote

I was fine with the other beams, but that long windy rope bridge was just way off. Luigi would immediate fall off within a second of getting on the thing. I even tried starting off with the 3DS on a desk to see if it matter, but he still sways like crazy.
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Abicion



Joined: 03 May 2004
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PostPosted: Sun Apr 14, 2013 2:42 am    Post subject: Reply with quote

I was able to figure out how to jump to parallel ropes just because it was pretty similar to the rail controls in Sonic Heroes.

That being said, Sonic Heroes had better rail controls than Dark Moon

and even those weren't very good.
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Julio



Joined: 21 Mar 2010
Posts: 605
Location: Santa Barbara

PostPosted: Sun Apr 14, 2013 3:29 am    Post subject: Reply with quote

I never had problems with the gyro throughout the whole game. I kept Luigi in absolute balance whenever I held my 3DS completely still. Its very sensitive, but it's easy to stay balance. I guess it might be the 3DS for some or they couldn't keep it still. I only had problems with the balance board or ropes in the beginning since I didn't paid attention on how to jump from one to the other.


So I finally beat the game! This was a well done game and the best 3DS I played so far. Each mansion was simply great and rich in variety. I enjoyed the second mansion the best overall. I just love how the second mansion was layout especially with all the plants. I can't believe I made it all way through without help from anybody, without tips, and without a walkthrough. I never got stuck and I rarely died at all.

I'm not sure if I should go back and get all the boos for the extra missions.
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Charlie



Joined: 10 May 2004
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Location: Nationalist Canada

PostPosted: Sun Apr 14, 2013 11:30 pm    Post subject: Reply with quote

Baby Jesus give me strength! There's like three missions at the mines and then there's that rape-face boss. What the **** is up with this situation? The cart is over-heating inside the depths of an ice-covered anal canal. And how many anal-beads am I supposed to score? Sometimes rape-face rages, sometimes it doesn't and it's game over AGAIN. What am I missing here?
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