Fire Emblem: Awakening (3DS)
Goto page Previous  1, 2, 3 ... 13, 14, 15 ... 101, 102, 103  Next
 
Post new topic   Reply to topic    Tales Series Forum Index -> Video Gaming
View previous topic :: View next topic  
Author Message
.Tsubasaga.



Joined: 16 Jun 2008
Posts: 1251
Location: Veracruz, Mexico

PostPosted: Tue Jan 15, 2013 2:19 am    Post subject: Reply with quote

Quote:
I don't remember if is true but i think that when a couple gets a S support, they and their childerns have the permadeath off.

_________________

Thanks to WarriorAngel01 for the avatar and signature
Back to top
View user's profile Send private message
Toku



Joined: 08 Dec 2007
Posts: 2296
Location: ★NO RUNNING →

PostPosted: Tue Jan 15, 2013 2:42 am    Post subject: Reply with quote

Ha, I'm tempted to go for casual mode now (probably will on harder difficulties) and if people accuse me of not being a 'real' Fire Emblem fan, I'll just tell them I bought the effing game and leave it at that.

I'm tempted to find the soundtrack for this, but is it supposed to be any good? Even if it isn't, I'll probably do it for a select songs *cough*beachandhotspringthemes*cough*.

And another random question: does anyone actually use the Reclass system? It seemed kinda gimmicky to me, but maybe it's actually super useful and I'm just dumb. I've just been thinking about it since 'Reclass' looks like it's going to keep appearing in FE games.
_________________
Back to top
View user's profile Send private message
Flamfas



Joined: 15 Aug 2007
Posts: 10389
Location: slaying the backlog

PostPosted: Tue Jan 15, 2013 2:46 am    Post subject: Reply with quote

I would have tried it in FE12, but you get so many characters, that it's kind of pointless, lol. I DID use it for my custom character though. (switched from archer as soon as myrmidon was available)

In Awakening though, I heard you can learn skills from different classes, so that might be a better reason to switch.
_________________

Gaming in 2013:
20 Games Beaten | 10 Games Added to Library | Target: 70 Unbeaten Games
Last Update: [beat] Kid Icarus
Back to top
View user's profile Send private message MSN Messenger
Lunar Eclipse
Administrator


Joined: 21 May 2004
Posts: 21452
Location: U.S.A.

PostPosted: Tue Jan 15, 2013 3:00 am    Post subject: Reply with quote

Yeah, you have five skill slots, and you only gain two skills from each class. (so you'd know four total if you went, say, Cavalier -> Paladin and left it at that). If you abuse re-classing, you can create some awesome skill setups, particularly with the avatar since he/she can be any class as long as it's gender-appropriate. Bow Slayer + Sword Slayer + Lance Slayer + Axe Slayer + Magic Slayer would give you +50 hit and +50 avoid in pretty much every situation, for instance.
_________________


Last edited by Lunar Eclipse on Tue Jan 15, 2013 3:02 am; edited 1 time in total
Back to top
View user's profile Send private message AIM Address
Archer



Joined: 14 Jul 2010
Posts: 754
Location: la caravane

PostPosted: Tue Jan 15, 2013 3:01 am    Post subject: Reply with quote

reclass was marginally useful at best, only good for gaining Res or making a fighter into a pirate for the added mobility and other trivial ****. I feel like it was wasted on SD/NM.

But Awakening reclass is much different, in fact possibly gamebreaking- it resets the character's level to 1 of that tier. And they can keep all their old skills, so as long as you have change seals, you can switch classes at level 20 for more and more level ups and skills and ****.
_________________
Back to top
View user's profile Send private message Send e-mail
Flamfas



Joined: 15 Aug 2007
Posts: 10389
Location: slaying the backlog

PostPosted: Tue Jan 15, 2013 3:18 am    Post subject: Reply with quote

Wait, switching in Awakening resets level to 1 but doesn't reset stat growth? Sounds incredibly broken. I'll try not to abuse it.
_________________

Gaming in 2013:
20 Games Beaten | 10 Games Added to Library | Target: 70 Unbeaten Games
Last Update: [beat] Kid Icarus
Back to top
View user's profile Send private message MSN Messenger
Lunar Eclipse
Administrator


Joined: 21 May 2004
Posts: 21452
Location: U.S.A.

PostPosted: Tue Jan 15, 2013 3:27 am    Post subject: Reply with quote

Right. When you change classes, stat changes are based on the difference between the base stats of the old class and new class.
_________________
Back to top
View user's profile Send private message AIM Address
Toku



Joined: 08 Dec 2007
Posts: 2296
Location: ★NO RUNNING →

PostPosted: Tue Jan 15, 2013 3:46 am    Post subject: Reply with quote

Okay, wow, that sounds really fun to abuse. Looks like I'll prob be reclassing like crazy now.
_________________
Back to top
View user's profile Send private message
Celestial Phoenix



Joined: 23 Jul 2004
Posts: 8746
Location: The location of the legendary Phoenix is all that matters

PostPosted: Tue Jan 15, 2013 4:30 am    Post subject: Reply with quote

...Sigh. Another disappointing feature. But yes, I gotta keep the game challenging for myself.

Edit:
Manco wrote:
Permadeath is annoying because its the entirety of FE's difficulty. Losing in Fire Emblem is "I had to start the map over because a character died" instead of just... losing.


Dude, nothing stops you from continuing the game just because you feel guilty of a character unit's passing.
_________________

SSBB FC: 2621 4547 1776
"Even Death has a predator."
- Celestial Phoenix
Back to top
View user's profile Send private message AIM Address
.Tsubasaga.



Joined: 16 Jun 2008
Posts: 1251
Location: Veracruz, Mexico

PostPosted: Tue Jan 15, 2013 4:32 am    Post subject: Reply with quote

Toku wrote:
Okay, wow, that sounds really fun to abuse. Looks like I'll prob be reclassing like crazy now.


To be fair in order to reclass you need an item named Class Proof and that item can be kinda expensive.
_________________

Thanks to WarriorAngel01 for the avatar and signature
Back to top
View user's profile Send private message
Soren



Joined: 20 Jun 2010
Posts: 5155

PostPosted: Tue Jan 15, 2013 8:12 am    Post subject: Reply with quote

Celestial Phoenix wrote:
Dude, nothing stops you from continuing the game just because you feel guilty of a character unit's passing.


seriously?

you think the only reason someone would want to restart the game when a unit dies is because they feel guilty?
Back to top
View user's profile Send private message
Celestial Phoenix



Joined: 23 Jul 2004
Posts: 8746
Location: The location of the legendary Phoenix is all that matters

PostPosted: Tue Jan 15, 2013 8:16 am    Post subject: Reply with quote

You shouldn't be surprised.
_________________

SSBB FC: 2621 4547 1776
"Even Death has a predator."
- Celestial Phoenix
Back to top
View user's profile Send private message AIM Address
Adol Christin



Joined: 11 Dec 2007
Posts: 7293
Location: YOU FEAR THAT WHICH YOU CANNOT CONTROL, BUT CAN YOU CONTROL YOUR FEAR?!

PostPosted: Tue Jan 15, 2013 8:20 am    Post subject: Reply with quote

I restart because dammit that was a character I spent time and effort on and now they're gone and I don't want to build up someone else now. Also they probably took some of my stuff with me.
_________________

Adventurer, Hero, Pirate. Adol the Red.
Spamus->Adol Christin
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Radge



Joined: 14 Dec 2012
Posts: 1286
Location: A ship

PostPosted: Tue Jan 15, 2013 8:22 am    Post subject: Reply with quote

Adol Christin wrote:
I restart because dammit that was a character I spent time and effort on and now they're gone and I don't want to build up someone else now. Also they probably took some of my stuff with me.


^This.
_________________

My Backloggery - BLESS XSEED!
Back to top
View user's profile Send private message
Toku



Joined: 08 Dec 2007
Posts: 2296
Location: ★NO RUNNING →

PostPosted: Tue Jan 15, 2013 8:48 am    Post subject: Reply with quote

Soren wrote:
you think the only reason someone would want to restart the game when a unit dies is because they feel guilty?


Okay, I will admit I kinda feel this way, but I restart because I'm a perfectionist and I like having all the units in my army at the end of the game.

Speaking of units, pipe dream of mine is the game will be dubbed like the Japanese game and each unit will have a different voice actor. But alas, it would be seriously hard to find 40+ VAs in Amerikuh, and we don't even know how much effort is being put in the dub to begin with. I'm just not a fan of hearing the same VA voice multiple characters, ESPECIALLY since they have annoying blurbs they we'll prob hear constantly when the units talk.

But I guess if Valkyria Chronicles did it well then there's nothing to really fear...

EDIT: Oh jklol, looks like the Japanese version did a little doubling up with voice actors too whooooooooops.
_________________
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Tales Series Forum Index -> Video Gaming All times are GMT
Goto page Previous  1, 2, 3 ... 13, 14, 15 ... 101, 102, 103  Next
Page 14 of 103

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2001, 2005 phpBB Group