Fire Emblem: Awakening (3DS)
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Soren



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PostPosted: Sun Dec 30, 2012 3:14 am    Post subject: Reply with quote

White Nectar wrote:
FE1DS is a good game


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Huff N. Puff 20



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PostPosted: Sun Dec 30, 2012 3:23 am    Post subject: Reply with quote

White Nectar wrote:
FE1DS is a good game, if I ever play Awakening I will turn all the long animations off, and HHM is nothing compared to the hell that is FE5. Goodnight.

Lies, eh no one cares, and truth-- until you learn the wrath of Warpskip/Warpcheese.
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Flamfas



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PostPosted: Sun Dec 30, 2012 5:22 pm    Post subject: Reply with quote

I still don't understand why people hate on Shadow Dragon. It's not the most exciting FE I've ever played, but I still enjoyed it.

Conn wrote:
Soren wrote:
I can't believe we're this close to the defining video game of our generation.

What?


Britta being melodramatic, what's new?

I'm excited for this game to, but it's hardly revolutionary.
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Sunny



Joined: 23 Aug 2005
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PostPosted: Sun Dec 30, 2012 6:33 pm    Post subject: Reply with quote

Flamfas wrote:
I still don't understand why people hate on Shadow Dragon. It's not the most exciting FE I've ever played, but I still enjoyed it.

Because it's ridiculously antiquated for a remake.

If people played the original, they wouldn't be so harsh on it. But they expect a lot more from a remake. At least I did.
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Sânta Claus



Joined: 24 Dec 2012
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PostPosted: Sun Dec 30, 2012 9:01 pm    Post subject: Reply with quote

Soren wrote:
White Nectar wrote:
FE1DS is a good game





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Flamfas



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PostPosted: Sun Dec 30, 2012 10:40 pm    Post subject: Reply with quote

Sunny wrote:
Flamfas wrote:
I still don't understand why people hate on Shadow Dragon. It's not the most exciting FE I've ever played, but I still enjoyed it.

Because it's ridiculously antiquated for a remake.

If people played the original, they wouldn't be so harsh on it. But they expect a lot more from a remake. At least I did.


Ah. I will admit that the story was ... forgettable. That's all I really have to say about it, as I literally don't remember anything about it apart from that Marth was in it.

Gameplay was still the same though, so I enjoyed that part enough.
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Arrei



Joined: 23 Jan 2010
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PostPosted: Sun Dec 30, 2012 11:40 pm    Post subject: Reply with quote

I believe gameplay being the same was exactly the problem. Seeing as Fire Emblem's mechanics had gone through quite a bit of tweaking by then, to have the remake's gameplay bear so much similarity to the original just seemed archaic and clunky.
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Flamfas



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PostPosted: Sun Dec 30, 2012 11:42 pm    Post subject: Reply with quote

To each their own. Definitely not my favorite FE though.

But ugh. One thing that bothered me in Shadow Dragon (and New Mystery) ... Calvary movement. I like how it works in PoR, where you can move, attack, then finish moving. Also, rescuing is very nice. Are those elements present in Awakening?
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Riku



Joined: 05 Feb 2007
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PostPosted: Mon Dec 31, 2012 12:38 am    Post subject: Reply with quote

Well not rescue but dual, which is the same thing. Only that the rescued char support you and so on.
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Lunar Eclipse
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PostPosted: Mon Dec 31, 2012 1:06 am    Post subject: Reply with quote

Though the terms will probably change during localization, the Double function (not Dual) is what mimics Rescue, though it works in reverse, with the slave unit requesting Double status from the master unit. Also, instead of sacrificing stats to occupy the same space on the map and take advantage of the superior movement abilities of the master, the master unit actually experiences a statistical boost based on slave class and support level between the two. On top of that, both can attack simultaneously when in Double.

Dual, on the other hand, refers specifically to bonuses received when characters are either in Double mode or standing adjacent to one another (i.e. Dual Attack, Dual Support, Dual Guard, etc.). Basically, you don't have to be in Double mode to take advantage of Dual bonuses.
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Flamfas



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PostPosted: Mon Dec 31, 2012 7:31 am    Post subject: Reply with quote

Oooh. Ok, it's sounding like this is a game mechanic I'll like.
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Huff N. Puff 20



Joined: 24 Mar 2005
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PostPosted: Mon Dec 31, 2012 11:48 am    Post subject: Reply with quote

Something cool about Dual-- it can allow say, a Sword wielder, to attack as faraway from an enemy as Range 4. Yeah, a Range 1 weapon murdering the face of someone from Range 4.

Just have the Sword user be adjacent to an Archer/Sniper and use a Longbow/Double Bow/etc. (Range 3 Bow) at maximum range. If Dual Attack activates, the Sword user will, from Range 4 if further away from the enemy, clobber some face anyway.

...Sadly, the enemy does not use Dual or Double against you.
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Huff N. Puff 20



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PostPosted: Wed Jan 02, 2013 6:50 am    Post subject: Reply with quote

Less than 800 Hours to go.
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Celestial Phoenix



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PostPosted: Wed Jan 02, 2013 7:00 am    Post subject: Reply with quote

Huff N. Puff 20 wrote:

...Sadly, the enemy does not use Dual or Double against you.


...Well, that sucks. Really sucks.
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Huff N. Puff 20



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PostPosted: Wed Jan 02, 2013 12:25 pm    Post subject: Reply with quote

Celestial Phoenix wrote:
Huff N. Puff 20 wrote:

...Sadly, the enemy does not use Dual or Double against you.


...Well, that sucks. Really sucks.

Yeah it does.
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