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froexen

Joined: 09 Sep 2010 Posts: 366
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Posted: Tue Dec 25, 2012 6:24 am Post subject: |
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| Sunny wrote: | People who say they enjoy the storylines probably say so because they enjoy the characters' interaction/development.
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Great, now I love ToP cuz of that nonexistant mint and that selfish/in-love-with-Dhaos Cless.
And that escort Suzu
And that barely, yet relevant Londrine |
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BlueFuji

Joined: 20 Nov 2012 Posts: 240
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Posted: Tue Dec 25, 2012 6:53 am Post subject: |
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Legendia's plot was fine, even with Shirley who needed to get her head lopped off. I liked Xillia, and Xillia 2's plot alot. Jude just makes somethings abit unbearable at times in the first game.
Others ranged from mediocre to just alright. _________________
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Conn

Joined: 13 May 2005 Posts: 19375 Location: Snowy climes of Canada
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Posted: Tue Dec 25, 2012 7:06 am Post subject: |
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| Arrei wrote: | | Yet lines like "people play Tales for the story?" suggest exactly that: that the writing is bad. |
Let's pretend this whole conversation was kicked off by me saying this: "People play Tales for the graphics?"
Now I can think we can all agree that Tales series doesn't look bad by any means. I think we can further agree that— outside of a few titles— Tales nevertheless isn't known for having especially great visuals.
My surprise is thus not for the former reason, but the latter— Tales certainly isn't leading the pack in terms of graphics, so why is that the aspect of the series that is drawing this hypothetical person to the series?
The same applies for story. Again, they're not bad, but they're certainly nothing to write home about, and it's something that would legitimately surprise me if the stories were keeping people interested in the series.
| Quote: | | And heck, having memorable characters and development's part of the story, too. Though they probably are getting a bit too much mileage out of that whole misguided villain thing. |
Story and character are very closely linked but I'd argue they're separate metrics. Character interaction is often completely separate from the actual story, especially in Tales where so much of it occurs in skits. Development is much closer linked, but it can happen completely divorced from the story as well— such as Chloe, who goes through a huge change over the course of the MQ that is nevertheless not actually relevant to the story that's going on. _________________
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Arrei

Joined: 23 Jan 2010 Posts: 537
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Posted: Tue Dec 25, 2012 8:30 am Post subject: |
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Hmm, I can get where that's coming from, but it would seem we still have a rather different situation there.
Indeed, it'd be an odd choice if people were drawn to the game for its graphics alone or its writing alone, given that neither is the series' defining aspect, but people aren't usually drawn to a series by just one thing, are they? Apart from that thing, people will need other appealing aspects to go with it, so anything else that's good, plot, music, graphics, whatever, becomes part of the draw as well. Single out an aspect and say it's strange that it's part of the draw, and you're saying that aspect wasn't good, which could apply on an individual game's basis. Expand it to the whole series, though, and you're saying none of the games had a story good enough to be part of the draw.
After all, we can be a fan and not play every game in a series, or we could even be a fan of what a series is capable of at its higher points and just be aware that some games could be well-rounded enjoyable experiences while some other games could be Tales of the Tempest.
As for the characters, I wasn't exactly saying the characters' development and interactions were always closely related to the main plot, but that they provide additional events and writing for us to evaluate when sizing up a game's writing as a whole. A relatively by-the-book main plot could be paired with fresh and interesting character quests, for example, and together they tell a "story" that's pretty good despite a bland main plot, or every character could have their personalities and quirks ripped straight from some popular show and cause the entire kit and caboodle to be entirely cliche and forgettable. |
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Conn

Joined: 13 May 2005 Posts: 19375 Location: Snowy climes of Canada
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Posted: Tue Dec 25, 2012 9:06 am Post subject: |
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I think you missed the context that kickstarted this discussion. Dcrigg said the reason he doesn't think Graces is worth playing is because he's already spoiled himself on the ending. That lead me to remark that story shouldn't be why anyone plays Tales— ie that the story shouldn't be the deciding factor of whether to play a Tales game or not, because there are much more exciting reasons (the gameplay and characters).
As for the story bit, I think this is a case of us interpreting the term differently. You, obviously, use "story" as a synonym for "the writing" (which is fair enough, don't get me wrong); I tend to refer to each aspect of the overall "writing" separately (story, character development, character interaction, pacing, etc). So when I say "Tales has poor stories" I'm specifically talking about the the sequence of events, the twists, the conflicts and resolutions and such, not the writing as a whole. _________________
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Arrei

Joined: 23 Jan 2010 Posts: 537
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Posted: Tue Dec 25, 2012 9:20 am Post subject: |
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I'm aware of the context - I chose to stay away from that kerfuffle after being as baffled as the rest of y'all. I was solely targeting that line, which is often used whenever someone says they like (or don't like) a Tales story. I don't think I could even count the number of times I saw someone try to be witty and go "Wait, people play Tales for the story?" in the middle of a discussion about plot. So you'll have to forgive me if you only meant to say there's more exciting things to play the series for, because that particular line is oft used in a specific context.
And yeah, that's pretty much the case here for the "story" and "writing". I've found that even stories that explore little new ground can be enjoyable if other parts make up for it, so I've come to judge the whole package as one. |
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Conn

Joined: 13 May 2005 Posts: 19375 Location: Snowy climes of Canada
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Posted: Tue Dec 25, 2012 9:37 am Post subject: |
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That's understandable. Hell, I've probably made a few of those potshots myself.
I get what you mean about all the things tying together, the package being more than the sum of its parts, etc... I'm just, uh, very fond of breaking things down and looking and them separately, as well as using terms in such a way that they never overlap. I understand how this could be very confusing to one who isn't quite familiar with me. _________________
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Dcrigg
Joined: 17 Nov 2012 Posts: 102
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Posted: Tue Dec 25, 2012 7:37 pm Post subject: |
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Happy Christmas people
On my first my day I was playing my christmas games Resident Evil 6,Call of Duty Black Ops 2 and Assassins Creed 3. |
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noy0801

Joined: 29 Aug 2008 Posts: 15
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Posted: Tue Dec 25, 2012 7:41 pm Post subject: |
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| Dcrigg wrote: | Happy Christmas people
On my first my day I was playing my christmas games Resident Evil 6,Call of Duty Black Ops 2 and Assassins Creed 3. |
Merry Christmas also, but I'm not sure relevance is clear |
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Radge

Joined: 14 Dec 2012 Posts: 976 Location: Town of Duwang
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Posted: Tue Dec 25, 2012 7:52 pm Post subject: |
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Why not Graces f? Surely you can play it for the battles? _________________
My Backloggery - BLESS XSEED! |
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froexen

Joined: 09 Sep 2010 Posts: 366
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Posted: Tue Dec 25, 2012 8:32 pm Post subject: |
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| Dcrigg wrote: | | On my first my day I was playing my christmas games Resident Evil 6,Call of Duty Black Ops 2 and Assassins Creed 3. |
This post gave me cancer |
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Yume Hanabi

Joined: 24 Dec 2006 Posts: 5816
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Posted: Wed Dec 26, 2012 11:35 am Post subject: |
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Guys, drop it. If he doesn't want to play Graces, he doesn't want to play Graces. Nothing you say will change his mind, and it isn't nice to judge. _________________
~Find my Tales of translations on LJ or on Tumblr~
| Colour wrote: | BUT THERE'S SO MUCH WRONG
WITH DEVELOPING IT IN THE WOMB
AND HAVING A WATCH IN A FREAKING UTERUS |
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Conn

Joined: 13 May 2005 Posts: 19375 Location: Snowy climes of Canada
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Posted: Wed Dec 26, 2012 8:19 pm Post subject: |
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It's just baffling that he keeps coming up with these nonsensical excuses. If he just doesn't want to play it, that's fine, and he should have simply said so. _________________
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siphry

Joined: 13 Nov 2012 Posts: 330
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Posted: Wed Dec 26, 2012 9:16 pm Post subject: |
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To me, it's not just that he doesn't "want" to play Graces, it's that refuses to for the most absurd reason ever. _________________
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JiCi

Joined: 14 Mar 2010 Posts: 307
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Posted: Thu Dec 27, 2012 9:03 pm Post subject: |
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| Radge wrote: | Unacceptable? How long have you been a Tales fan to say less than two years is unacceptable for Xillia to come out? How bout Rebirth? Innocence? Hearts? Destiny 2? Destiny R? Hahhn?
Just look at it that they're focusing on Ni no Kuni first, since, it's the first one coming out.
Just play a previous Tales for the love of Origin/Maxwell/Chronos to at least hold you in. |
Woaw Nelly... salty much?
I think we can say that we've gotten trolled enough by Namco Bandai about Xillia.
- They announced an English version, but not the date
- They announced that they're done with the recording, but not about the cast nor a video about that
The announcement for the official release date is long overdue, if you ask me. The sooner we know the date, the better, and the sooner we get our hands on the hands, the betetr for Namco to localize Xillia 2. |
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