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OLHearts



Joined: 14 Nov 2012
Posts: 144

PostPosted: Thu Nov 29, 2012 12:42 pm    Post subject: Reply with quote

That floating squid or whatever casting some spell looks hilarious.

And Beryl's TP is ridiculously low. ._. Maybe TP costs are super low and thus meleeing uses more TP than mages overall, or whoever that's taking these screenshots just don't know how to use the Soma Build.
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MJYuan



Joined: 25 Apr 2010
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PostPosted: Thu Nov 29, 2012 12:48 pm    Post subject: Reply with quote

It's not even a year after TOIR released. Well, maybe TOIR has finished even before announced at TGS last year, but this is still the developer's 2nd 3D polygon game. Plus, Bannam doesn't want to spend much on Re-imagination games.

After re-watching the battle video, I noticed Shing's TC fully recovered when he enters Chase Link Mode.

Dengeki Online's article implies that there might be Spir bar level higher than 4. For each level, one of the arrow on the bottom of the bar shines. If we count the corner ones too, there might be 8 levels.

@OL: I have an impression that they just set the numbers randomly Razz
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Ruin



Joined: 13 Feb 2010
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PostPosted: Thu Nov 29, 2012 12:55 pm    Post subject: Reply with quote

So it's a combination of TP and AC that has values like TP but regenerates like AC?

Seems kinda interesting, not gonna lie.
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Arn



Joined: 23 May 2010
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PostPosted: Thu Nov 29, 2012 1:02 pm    Post subject: Reply with quote

Glad looks fun to play.
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MJYuan



Joined: 25 Apr 2010
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PostPosted: Thu Nov 29, 2012 2:00 pm    Post subject: Reply with quote

GentlemanlyRuin wrote:
So it's a combination of TP and AC that has values like TP but regenerates like AC?

Seems kinda interesting, not gonna lie.

Well there's normal TP bar. TC just act like AC, but won't be consumed when using normal attacks.
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Flamfas



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PostPosted: Thu Nov 29, 2012 3:41 pm    Post subject: Reply with quote

Ah, so TC is the number off to the side? That's kind of cool. Gives a better reason to actually use normal attacks.
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Lewnatic



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PostPosted: Thu Nov 29, 2012 3:56 pm    Post subject: Reply with quote

It's been bugging me since I first saw him, but why are Shing's legs so long? He looks disproportionate.
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Shiv:)



Joined: 20 Jun 2007
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PostPosted: Thu Nov 29, 2012 10:21 pm    Post subject: Reply with quote

It looks like a really fun aerial Xillia at this point, and the cross chase system seems fun, I really can't wait~ I wonder if they'll keep/tweak/leave out link artes.

I still love those solo cross finish moves, BERYL'S AND KUNZITE'S WERE SO PERFECT <3 I'm really loving how bright its looking, and how much more smooth it is compared to Innocence R. The only off-point that I am really finding in these graphics this time is faces, but at least the mouths look good.
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agumike



Joined: 13 Sep 2006
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PostPosted: Thu Nov 29, 2012 10:22 pm    Post subject: Reply with quote

Flaming Tonfas wrote:
Ah, so TC is the number off to the side? That's kind of cool. Gives a better reason to actually use normal attacks.



Kind of like how Graces made it work, instead of ability spam from Destiny R
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froexen



Joined: 09 Sep 2010
Posts: 366

PostPosted: Thu Nov 29, 2012 11:36 pm    Post subject: Reply with quote

Dimentionalist wrote:


Exelx wrote:
i didn't hear any BGM.. or it is just me, lol


You can hear a little bit of "Activate! Soma Link!!" in the Galad battle video. As siphry mentioned, the beginning part has a bit of a techno flair to it.


Such battle theme wasn't that great in the Ds ver either (Untiring Spiria's the best of all 3 IMO).

Also that galad's character video has Town ~Lives of People~ or at least sounds like it.

The gameplay looks extremely fun! Even though I complained 'bout the 3D to the extent of nearly using my ps3 as a sex doll.

I just don't care about the graphics, sure I'm importing it.
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-Vadio



Joined: 13 Nov 2012
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PostPosted: Fri Nov 30, 2012 12:13 am    Post subject: Reply with quote

Damn those new Hearts R battle system videos are awesome. I knew it from the beggining that the new guy was going to be something like Malik in battle.
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mortimer09



Joined: 04 Jul 2008
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PostPosted: Fri Nov 30, 2012 1:41 pm    Post subject: Reply with quote

I lol'd

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MJYuan



Joined: 25 Apr 2010
Posts: 498

PostPosted: Fri Nov 30, 2012 1:48 pm    Post subject: Reply with quote

Tales Ch+ tweets about Chase Move. It's the warp move in Chase Link Mode. And you need to press square button to activate it while the character is in CLM (not automatically). So CLM is like an aerial combo with CM to warp to your target when it's too far away from you.
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GinRei



Joined: 19 Nov 2012
Posts: 99

PostPosted: Fri Nov 30, 2012 4:50 pm    Post subject: Reply with quote

For Xillia 2's hidden dungeon, is there a list of what kanji descriptions correlate to which enemies in the desert stage? I failed my first time through since I wasn't sure which one I needed, and only managed to get 6 or the 8 Dragons it wanted me to kill.
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Shiv:)



Joined: 20 Jun 2007
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PostPosted: Fri Nov 30, 2012 5:02 pm    Post subject: Reply with quote

MJYuan wrote:
Tales Ch+ tweets about Chase Move. It's the warp move in Chase Link Mode. And you need to press square button to activate it while the character is in CLM (not automatically). So CLM is like an aerial combo with CM to warp to your target when it's too far away from you.


Oooo, this seems really interesting actually :0 thanks MJY~

Its probably a place holder but:

http://www.play-asia.com/Tales_of_Hearts_R/paOS-13-71-1ab-49-en-70-5qz9.html

Play-Asia says April 2013
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