Tales of Elyansia (Discussion Board) It's back people! =D
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Goddess Martel



Joined: 04 May 2005
Posts: 13122
Location: Off to save the world! Again... >.>

PostPosted: Mon Nov 22, 2010 5:28 pm    Post subject: Tales of Elyansia (Discussion Board) It's back people! =D Reply with quote



Hello there everyone!

Yes, the infamous TOE (Well, okay, it's not infamous but it's pretty well-known. =P) has returned from the underworld and been resurrected anew! Brought back on popular demand! =D

I hope that everyone we'll enjoy this RP like before and hopefully stay true to the Tales of Series and to it's ancestor, the old TOE RP. ^_^

I hope it's okay. *Bows*

============================================

Summery: Elyansia, a magical world filled with many races, however, a new war was rising, this war was foretold to be the reincarnation of the 'Legendary War' that took place four thousand years ago, a war that involved the Goddess, Lyra, and the Celestial demon, Ragnarok, a war that nearly destoryed all life on Elyansia.

The world trembles in fear of the awakening of the new war, but alas, a seer revealed a prophecy that brought hope into the hearts of the people. 'When all hope is nearly gone, a group chosen by the hand of destiny, will rise to become the beacon of hope and free the Goddess from her slumber to end this war'.

Join these heroes in this world of magic and war. These are the Tales of Elyansia.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rules:(Based on other people's rules. Since I don't RP often, I'm out of touch with the rules, so here they are. Please follow them. ^^)

1. No God-moding. An example is an instant kill move that wipes out the entire field. I won't allow this even you ask so don't even think about it. >.>

2. You can play either good, evil, or neutral characters. Your allegiance is up to you. Please be sure of your choice before submitting it, it will not be changed after you made you choice.

3. Don't drastically change the plot. It will make other people confused and end up with arguements.

4. You control can control yours and the characters of others members, However, You CANNOT control their fates. Such as making them unconscious/maimed/dead or injuried. Only the member who owns that character can do those things. Anyone else cannot.

5. No 20 people parties please. Please make short parties so other people will not have problems trying to remember numberous members' Roleplaying characters.

6. When posting about attacking or taking action on or towards another person, you can control their reactions a bit. But you can't control their fates or thier decisons though. Only the owner of the character can do that.

7. You can have events leading up to drastic plot changes. Just not too soon or too confusing.

8. You MUST describe your surroundings and actions fully.

9. Healing only does so much..... it doesn't heal you completely. And you cannot bring people back from the dead since it's not really possible. Example: Aeris in FF7.

10. For magics, be descriptive. Insert magic words if you feel the need to. People don't scream 'fire 1' and it works. It sounds a little too weird. ^^U

11. Magic can cure smaller wounds, but if your arm is hacked off, you can't really make a new one. ^^U

12. No racism nor discrimination to ANY member of the fourms taking part in the RP.

13. No verbal bashing.

14. No cussing unless it's in your character's personality. But no hardcore swearing. We do have younger members.

15. Remember, these enemies aren't cake or easy. No one, no matter HOW strong, can tear through hundreds of people/demons without rest, help, or a ton of support from magics or etc.

16. Absolutely NO one hit kills that cover a large group. That isn't fun, leave room for others to play.

17. No use of word abbreviations like 'u' or 'ur' because I hate it. Also, type full sentences. Occasional misspellings are okay, because I do that too, but don't make it a habit. USE SPELL CHECK!

18. Please do not use Leet. That is forbidden since some people will not understand and be able to carry on with the story.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Races:

Humans

Humans are the most common and well-known race known in Elyansia. Although humans are a young race, they have a mastery over machines and have mastered various fields. Humans are by nature are normally very friendly and strong beleivers in justice and in their reglion with the Goddess. But sadly, humans are more vunerable to such dark emotions, which often led to war in attempt to sate their hunger for domination over the world.

Of course, most humans though are loyal and proud. But there will always be those who will fall to such emotions as greed, hatred and even bloodlust. So humans are very curious creatures since they are more vocal and swayed with their emotions than any other race. Along with their superior knowledge in machines, science and many other subjects.

Elves

The Elven race is known to be respected and feared by many for their mystic powers that are said to even surpass even the other races that also used magic. Elves are known for their powerful magic, long life-spans, and their knowledge of many ancient mysteries that many people still do not yet understand. Due to their long lifespans, rumors say that they hold the secret of eternal life and are sworn to protect the secrets of the world, so Elves had become very valuable bounty to the wealthy. Since Elves are more intuned with nature, they do not often leave their lands.

Elves are very cautious of other races and their lands. Since Elves are the longest living race in existance, they had seen many things that others may have forgotten. Due to this, Elves are very leery of trusting people, making access to the Glenfall Realm very hard work.

To those who have the Elves' trust, they are treated with respect, just like others had respected the elves, people who have the trust of the Elves should be careful not to lose it. Once you have that trust but then betrayed the Elves, they won't trust the same people again. Another rumor within the Elven clan, that the royal family of the Elves had a well-kept secret that only those of royal blood can know.

Dwarves

A race that likes to live underground and within mountains. (Especally volcanos) They are rather small, but looks are very deciving. They are skilled with almost any weapon and can control the element of earth with the greatest of ease. A rare few choose to abandon their underground ways in search of things in the world. Some decide to be merchants and most decide to become blacksmiths. They the most Skilled craftsmen in all of Elyansia, they can create the best swords and weaponry thanks to their materials which are found in their own lands.

Dwarves are a very proud and passonate race, although they can be vulgar and rude at times. But they are feircely loyal to their allies and even to Elves, who they have some issues with. Although Elves and Dwarves have had their ups and downs and often on unstable terms, when they have a common goal, they become the best of allies. Ironic really isn't it?

Feils (Cat-Tribe)

The Feils tribe are a passionate nature-loving tribe. They are actually the most loyal of allies to the Elven clan, since both races care deeply for their world and it's natural beauty.

Since they are a cat-tribe, as their name implies, they can transform into deadly weretigers that can easily kill their enemies in a heartbeat, making them also feared and respected. Most of the time, the Felis clan are in their human forms, with their cat ears and tail to define their race traits.

They love living in the woods and forests, since their passion for nature drives them to live far away from society like Elves live in the mystical woods of Glenfall. They become easily angered when people harm their land or it's living inhabitants, so even though Felis are very peaceful, they will easily get into a fight with anyone who harms even a grain of soil of their lands.

Moogi

Moogi are fairies who make their living by using Alchemy as their forte skill, making potions, weapons and accessories that you wouldn't find from a Dwarven merchant or any other.

They are often skilled in magic and only use it when their lives are threatened. Since Moogi have no war-like traits, they are by far the most peaceful race of all. But they can learn how to fight when the time calls for their assistance. They are laid-back and like living simple lives so they are often placid. They can turn into pretty tough magic users in battles when they want to be though.

Genji

The Genji are very mysterious and they often live by the ways of the shadow of the moons. Living like Ninjas and Samarais, they have a strict lifestyle and have many tradtional rules and laws that the Genji must obey.

They start their training from a young age to become deadly assassins. Since Genji are used to fighting, they'll side with anyone as long as their have the money.

So they live like mercernaies, getting paid for any job that involves assassinating, murder and other dirty jobs that normally other people would be afraid of doing. They have learnt how to do a perfect murder without leaving any trace of evidence behind. Some do not agree with this way of life and become exiled by their clan, these wandering Genji will often go from place to place, finding a reason of existance...

Drakonites

Drakonites are a humanoid dragon race. They are very noble and aristocratic race, they are often very proud and dignified and have a posh lifestyle. Although most Drakonites are very stuffy and arrogrant, they are those who are think they are equal to the other races, even though other Drakonites do not agree with this way thinking.

They can transform into deadly dragons that can crumble towns and cities, they also are more skilled in black magic than any other. They learn their dragon powers from a young age and most children often are able to transform into dragons from five years of age. Anyone who takes longer than that to turn into a dragon are often looked down upon, since it means that those who had taken longer to learn their dragon transformation means that they are half-Drakonite, which often leads to discrimination...

Rabai

The Raibai race are humanoids who almost seem human, but have rabbit ears instead of human ears. As people might have guessed from the Raibai's ears, they are very fast and agile creatures, some say they are almost uncatchable to the eyes. They are very knowledgeable as well, curious by nature, they normally try to uncover secrets that have not yet been uncovered by becoming scholars. Most Raibai though are merchants, who are very good at this line of work.

Since the Raibai race live within the Faine region, which is a large desert, much bigger than any other, they know how to survive in the desert and how to use it to their best advantage. Although Raibai are mostly very friendly, a thousand years ago, they decided to take a netural postion to neither help nor attack any of the other races when the legendary war took place, ever since the aftermath of the war, Raibai had been discriminated for their cowardice and for them using technology that was forbidden in holy scriptures of the past. However, it was this technology that helped them to live in the harsh conditions of the desert. What a twist of irony, no?

Mahouni

The Mahouni are a race of summoners, those who powers could rival those of gods. They could summon spiritual guardians from a special type of card called a 'Mana card', that can make pacts with holy elemental guardians.

Elves and Mahouni don't have a good realtionship with each other, since Elves were a little offended about them sealing magic inside a card. And in the Mahouni's views, they were offended that the Elves thought they were trying to steal their knowledge.

As the second best magic race, they created a well-known academy that Mahouni children go to learn magic and summoning. Mahouni definately do not like the human race because they had tried to force them into the legendary war that took place thousands of years ago, and they once again tried to force them to help them win the war which this time they refused.

So humans and Mahouni normally isolate themselves from each other due to their shared hatred for each other. Although Elves and Mahouni don't get along, they can tolerate each other better than they do with humans.

Fae

The Fae are a bird-like clan, mostly human most of the time, they can transform into giant birds or just sprout wings. Since they are a bird-clan, they love high places like the Ayral Mountains which are the largest mountains in Elyansia, so this made the moutains their home and their major city which is based on the highest of the range of mountains.

Fae hate fighting and try to avoid the war at all costs, they are mostly skilled in white magic and defense magic, making them the second best white magic users.

The royal family of the Fae clan also have a deep secret that only the royal family knows of just like the Elven royal family has.

Countries and their regions (you can make up towns and villages of your liking if you wish, but there will be cities where various races live together. ^.^)

Mirya's regions

Aztoma region ~ Homeland of the Felis

Yumir region ~ Homeland of the Elves

Loire region ~ Homeland of the Humans

Murdor region ~ Homeland of the Dwaves

Faine region ~ Homeland of the Rabai

Estharia's Regions

Cresent islands ~ Homeland of the Genji

Ayral region ~ Homeland of the Fae

Dewdrop Woods ~ Homeland of the Moogi

Balacour region ~ Homeland of the Drakonites

Prisma region ~ Homeland of the Mahouni

Unknown Borders

Shivan Region

Cities

Elven Capital: Glenfall City
Human Capital: Zanark City
Dwarven Capital: Volcan City
Felis Captial: Nekoi City
Genji Captial: Kutai Kingdom
Mahouni Capital: Magica Sari
Fae Capital: Wingdom Kingdom
Rabai Capital: Jamubai City
Drakonite Capital: Eskar City
Moogi Capital: Lupita City
Shivan Captial: Frosta City (The abandoned city)

Map of Elyansia



Red: Cities, towns, villages, Etc. XD
Light blue: Dungeons and Temples
Purple: Tombs and Graveyards
Green: Great Mana Tree

Important Terms (This section is for simply for remembering important names of dungeons/name of machines/magic and other stuff. Example: Magitech)
Ragnarok Tears
The Ragnarok Tears are the ten fragements of Ragnarok's soul after Goddess Lyra had sealed Ragnarok away by removing his soul from his body and then placed his soul into ten red jewels in the shape of a Teardrop.

The Ragnarok Tears are said to hold dangerous powers, powers that could shake the world in it's wake and it's coruptive aura can consume and corupts the soul of whoever uses it's power in a matter of seconds.

Ragnarok Tears have one goal; to reunite and awaken the Celestial Demon.

Holy Scriptures of Lyra
The Holy Scriptures of Lyra are like the bible to the people who worship Goddess Lyra. It tells and recalls the story of the world's creation and the legendary war in the words of the Goddess herself within the text of the scriptures.

Magitech
Magi-tech was an incredibly advanced technology that was once used worldwide across the world of Elyansia. It uses the essence of mana as a source of power. However, after the Legendary War, The Goddess Lyra forbids the use of Magi-tech because she pridicted that the world would be sucked dry by it.

All the races obeyed this except for the Raibai, who fought that Magitech was invaulable to them, without it, no one would be able to leave in Faine and they would be forced to leave their homeland.

Goddess Lyra declared them as heratics and to this day, Lyra worshippers disdain Raibai for their heratical ways.

Summon Spirit Ritual
This ritual is used when a summoner creates a pact with a summon spirit. A vow is made between the summoner and Spirit before it is sealed. But they must also fight each other first in order to find if the summoner is worthy of the pact.

Cluvern Massercre
This infamous event happened five years ago, when the newly formed milltary organization, Gewehr attacked and massercred the village of Cluvern, which was mostly populated with Mahouni villagers who lived on Loire region's borders.

The aftermath of this event was tragic and only one survivor was the youngest and only remaining member of the Blanchemont Family who the leader of the Mahouni race.

This caused relationships between Mahouni and Humans to greatly sour and to this day, the Mahouni still hate the Humans for the unprovoked attack on them and for their past slavery to the humans during the Legendary War.

This event became known as the 'Cluvern Massercre' to history.

Nether-Realm
The Nether-Realm is a diemension between life and death, it is here that all souls wait to be cleanse of their past lives and reborn anew back in Elyansia. The realm itself is where souls gather before they return to the manastream and begin their journey of rebirth.

It is also here where the source of all life is kept, without this precious source, Elyansia would surely perish.

Mana
The source of Elyansia's life and where those who use magic and summon either the Eight Guardians or Summon Spirits gain their powers from. Mana is more important to life than water, without it, the world couldn't live on and the balance of Life & Death also needs Mana too.

Balance Of Life & Death

"Life and Death are two sides of the same coin. There can be no life without death and there is no death without life."

The Balance of Life & Death as it is known, is a natural system that the Elyansia needs to keep life flowing around the world.

The system is simple, when a person dies, their soul is carried to the Nether-Realm where it then returned to the Manastream, cleansed of their past life and expirences before being reborn back into the world once more to gain new life and expirences.

The old life and expirences are given to the source of all life on Elyansia to replenish and continue giving new life, and thus new souls.

However, the balance itself must be kept in perfect sync with each other, should there be too much life and not many deaths, new souls cannot be born and the manastream would eventually run dry. If there is too much death and very little life, the Nether-Realm would not hold them all and overflow, causing the manastream to bleed out like an internal wound, eventually causing the world to die a slow and painful death.

So, a perfect balance between life and death must be kept in order to keep Elyansia alive.

Manastream
A river of life and flows around the world. In an sense, it is like the bloodveins of Elyansia and it is here where souls leave the stream after being cleansed and reborn back into Elyansia as a new life, be they humanoids, animals, plants or even monsters.

Ragnarok Tears & their current locations

Ragnarok Tear of Loire ~ In Loire Castle
Ragnarok Tear of Yumir ~ In the Forest temple
Ragnarok Tear of Volcan ~ In Volcan City's Castle Vault
Ragnarok Tear of Aztoma ~ Unknown
Ragnarok Tear of Cresent Islands ~ In the Abyss Tower
Ragnarok Tear of Prisma ~ In the Lost Library
Ragnarok Tear of Ayral ~ With the Royal Family of Wingdom
Ragnarok Tear of Faine ~ In The Sand Temple
Ragnarok Tear of Balacour ~ With the Dragon Lord, Ryuu, but needs special permission from the Drakonite Royal family to see Ryuu.
Ragnarok Tear of Dewdrop Woods ~ With Eikona (Due to special reasons that are explained later =3)

RP Unoffical Songs

Opening theme I: Zero by AAA ~ From World Destruction (Anime)

Opening theme II: Opening Song: Make Magic

Ending Theme I: Chiisana Mahou ~ Tegami Bachi Reverse

Ending Theme II: Blind Justice ~ By Zektbach

Tales of Elyansia's Unoffical Soundtrack Page

RP Updates
*Nine characters each per member are now allowed*
*List of Ragnarok Tears now avaliable to view*
*Map Updated*
*Sign ups Closed*
*Unoffical Soundtrack is now up*
_________________

Colloyd Forever~ ^-^

Mao-kun sprite by Augla *Glomps Mao*


Last edited by Goddess Martel on Sat Jan 15, 2011 11:15 pm; edited 12 times in total
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Goddess Martel



Joined: 04 May 2005
Posts: 13122
Location: Off to save the world! Again... >.>

PostPosted: Mon Nov 22, 2010 5:29 pm    Post subject: Reply with quote

Character info

Use this character info sheet to describe your character. You can have up to three characters per person. I hope that's more than enough. ^.^

Basic character info

Real Name:
Alias/nickname:
Gender:
Age:
Race:
Birthplace
Side (Neutral, evil, good):


Physical Description

Eye colour:
Hair colour:
Clothing:
Weaponry:

Personality (Allowed to be modified through the RP):

Brief Personal Details/History ( Can be optional when you can explain during the RP):

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Character List

Good guys

Goddess Martel

Name: Crest Faile
Alias/nickname: The Midnight Thief
Gender: Male
Age: 17
Race: Human?
Birthplace: Unknown
Side (Neutral, evil, good): Good

Physical Description

http://i111.photobucket.com/albums/n154/anna_loves_yoh/chrono%20crusade/CC.jpg

Weaponry: Tonfas

Personality (Allowed to be modified through the RP): Kind-hearted, friendly, hot-blooded, acts before thinking, and strong sense of justice.

Brief Personal Details/History ( Can be optional when you can explain during the RP): Crest is a young thief living in Zanark city. Being an orphan for most of his life, he has become very skilled in theiving which was his only means to earn money to survive, this had given him the nickname the 'Midnight Theif' by the victims of his thefts. He does not recall his parents nor how he got to Zanark, but regardless of wanting to know, he never talks about it, since it brought some painful memories of being all alone in the beginning.

He was found by a group of warm-hearted of orphans at an young age and was raised along with them. They were all theives and lived by their moto which is 'steal only what you need', since they only stole from people in order to survive. They live inside an ruined and abandoned mansion in Zanark that was used as their home.

By nature, Crest is a very friendly person with a good heart, but he tends to possess a sarcastic tounge and stubborn personality that prevents people from getting close to him. He considers the group as his family and is willing to do anything to keep them safe. But when Raiku is abducted by the Zanark milltary, Crest begins his journey to rescue him from their kidnappers. Little did he know of the adventure that awaited him outside of the city's walls.


Name: Faru Glendall
Alias/nickname: N/A
Gender: Female
Age: 16
Race: Elf
Birthplace: Yumir region, Glenfall City
Side (Neutral, evil, good): Good

Physical Description

http://i756.photobucket.com/albums/xx206/demonwolfgirl/anime%20girl/d395fd7fe910577b6669e98e6a50075d.jpg

Weaponry: Staff

Personality (Allowed to be modified through the RP): Kind-natured, shy, couragous, always willing to help others and putting others' well-being first before herself. Somewhat naive with a strong sense of duty.

Brief Personal Details/History ( Can be optional when you can explain during the RP): Faru is the Elven princess of Glenfall city, which is the very heart of the Yumir region. Unlike most of her kin, Faru leaves the safety of her lands to venture into the unknown world that awaited her, due to a mysterious plot she overheard inside the palace previously.

She first arrives into Zanark, in order to use the airship ferry liners that would take her to the next step of her journey of discovery. During her time in Zanark, she encounters Crest, the young human thief who would soon join her journey.

Faru is very sweet and kind-hearted, dispite the Elves' usual cynical views on humans, Faru does her best to get along with anyone she meets. She is always willing to help others and always puts others' well-being first before her own, regardless of what race they are. She has a very naive additude towards new things that had never seen and can been seen as an air-head to many. But a very sweet airhead though. :3


Name: Rune Blanchemont
Gender: Male
Age: 12
Race: Mahouni
Birthplace: Magica Sari
Side (Neutral, evil, good): Good

Physical Description

Eye colour: Red
Hair colour: Ruby red
Clothing: Basicly similar to what Mao wears. ~^-^~ I love this outfit!
Weaponry: A Book (Just like our own Klarth L Lester from TOP XD)

Personality (Allowed to be modified through the RP): Cheerful, hot-headed, friendly, playful, brave-spirited. He doesn't get along with humans (especially Gewehr) but gets along just fine with the Elves, Fae and other races.

Brief Personal Details/History ( Can be optional when you can explain during the RP): Rune is a direct descendent of Felt, who was one of the Tainted Ones who helped Ragnarok.

Gifted like his ancestors in Summon spirit rituals. He has managed to make pacts with nearly all the summon spirits save for Sylph, Origin and Physis. He lost his parents and older sister to the Gewehr army in a rampage massecre known as the 'Cluvern Massecre' that was ordered by the Gewehr superior himself.

Since then, he had hated Gewher and possibly nearly most of the human race. He wishes to put an end to Gehwer once and for all.

Unlike most people though, Rune is actually not a supporter of Lyra, considering is belongs to the bloodline of one of legendary Tainted Ones who Lyra had sinned. Due to this, he is not afraid to say what he thinks about Lyra when they are in a concertrated area of Lyra worshippers.


Name: Eikona La Lupita
Gender: Female
Age: 3000 (Has the appearance of an ten year old. XD)
Race: Moogi
Birthplace: ???
Side (Neutral, evil, good): Netural (Her alliance won't be made clear until later in the RP.)

Physical Description

Eye colour: Sky-blue
Hair colour: Flaxen
Other features: She has coloured rainbow fairy wings (But they're mostly hidden) and two long horns. XD
Appearance: http://i291.photobucket.com/albums/ll293/Lyco_7/suika_suika_01.jpg

This is what I pictured her to look like, but I don't own this picture. :P

Weaponry: Hammer

Personality (Allowed to be modified through the RP): Cheerful, carefree, flirtaious, tomboy, somewhat arrogant and has a soft side if looked closely.

Brief Personal Details/History ( Can be optional when you can explain during the RP): Eikona was the founder of the Moogi city, generations ago, after the 'Legendary War' ended. She was charged of being one of Ragnarok's allies (The tainted ones) and was sealed away in a secret part of Dewdrop forest.

However, from the power of the Ragnarok Tear that she protected by using her body as a means of protecting it from being taken away. The seal finally broke after generations of sleeping. Now awakened, she swears vengence against the Goddess Lyra.

She searches for the Ragnarok Tears in order to keep them away from people who would want to use Ragnarok's powers as a weapon. Eikona, however, was very fond of Ragnarok, and is willing to do anything for him.

She's a flirtaious critter who loves her sake and even carries a sake gourd with her everywhere. She loves company and being around people. She has a fear for thunder due to an event in the past, but loves to play in the water.

Like most of her kind, she's a gifted alchemist and a deadly user in black magic. She's also very deadly with her hammer. >:D


Name: Elwynn Collabell (Some of you might have seen him in the Crystal Journey RP but I've changed his info a little. :P)
Gender: Male
Age: 14
Race: Fae
Birthplace: Stargale Canyon, Aryal region
Side (Neutral, evil, good): Good

Physical Description

http://i791.photobucket.com/albums/yy195/kuro_usagi-__-/Anime%20pic/moe46696sample.jpg

Weaponry: Druid Staff

Personality (Allowed to be modified through the RP): Cheerful, upbeat, quick to trust, naive, air-headed and a klutz.

Brief Personal Details/History ( Can be optional when you can explain during the RP): Elwynn is a cheerful upbeat Fae from the quiet isolated Stargale Canyon, which was pratically a village built in the canyon. It's within the outskirts of Wingdom Kingdom, as one of the smaller mountains of the region.

Growing up in a peaceful enviroment, Elwynn is rather pure-hearted and naive of the world outside his home. He was raised by his grandfather who is a well-reknown sage after losing his parents in a massercre. He is very quick to trust people and cursed with being a klutz.

Elwynn was the only child within the canyon, making him somewhat alone as child, but grew up around the love of the adults in the canyon. Always the cheerful one, he brings life to any group he travels with. He decides to leave the canyon when his grandfather pridicted a terrifying vision of the future about the Ragnarok Tears, he hopes to find the cause of the vision and stop them before its too late.

He is vastly gifted in white and defensive magic along with being skilled in swords. Although he can fight well with a druid staff, his real talent lies within his magic, making him a young prodigy among the Fae clan.


Momo Epocha
Ringo Sandine
Jesse Meadows

Akashic
Kia Englehart

Gabriel Helsing
Gabriel Helsing

Hotfire
Adralina Frax

Psychon
Fractal Phyren
Physis
Ri-behn Yihnmoren

Alsworth
Hanaiko Subura
Kuro Atori

Archer
Aonghus na lasracha AKA 'Angus'

Zell Nelfes
Daisuke Hatoyama
Tsuki Naota

Sakura1106
Elena Wingdom
Melody

Saimon_Solaris_Luna
Ryus Griswald

Netural characters

Archer
Brandar

Gabriel Helsing
Symon Sainte
Karmina Sacrare

Akashic
Akando Nootau
Yuichi Shirofukuro

Psychon
P.A.S
Fukiya McMillan

Dmnoftheflames
Lucienda
Shichiyou

Zell Nelfes
Etsuko
Akina Mizushima

Failed Hero
Zann Eckart

Saimon Solaris Luna
Kourtney Neurranza


Bad Guys

Psychon
Maxim Cordite
Major Destino Rovina
Mujihi Itadakenai

Archer
Soulcutter

Dmnoftheflames
Mirourin

Zell Nelfes
Karin Tanaka

Gabriel Helsing
Gazi
Sela (Selaphiel)

Goddess Martel
Thanatos
_________________

Colloyd Forever~ ^-^

Mao-kun sprite by Augla *Glomps Mao*


Last edited by Goddess Martel on Mon Feb 28, 2011 12:23 pm; edited 43 times in total
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Akashic



Joined: 19 Feb 2007
Posts: 2745
Location: Traveling down the road less taken...

PostPosted: Mon Nov 22, 2010 5:48 pm    Post subject: Reply with quote

Kia Englehart

Gender: Male
Age: 23
Race: Human/Mahouni
Birthplace: Zanark City
Alliance: Good

Eye Color: Pale yellow
Hair Color: Sandy blond
Appearance: (At least something similar look-wise that doesn’t have him wearing a prison outfit, lol!) Kia stands about 5’ 8” tall and has an average build with slight pale pinkish skin tone. He has short, messily spiked hair that is sandy blond in color with the back end flowing down near the base of his neck. His eyes are a slightly narrow-shaped and are a pale shade of yellow. Though, if one were to look at him at first glance, he often comes off as a street punk due to his loud and sometimes obnoxious behavior.

Kia’s attire usually consists of loosely fitting clothes and none that represents his Mahouni half of his heritage. He wears a pale yellow and white tunic underneath a white hooded coat that has a small picture of a black dog at his back. He wears long black trousers with belts hanging over his waist/thighs and wears strapped, leather sandals. Around his neck is a medium-sized golden ring, tied around a necklace, which is a memento of his deceased parents. Also, he has a pet black cat that is often seen around him or on his shoulders at times.

Weaponry: A tanto that is usually concealed within his hooded coat and eventually learn how to use Mana Cards.

Brief Personal Details/History: Kia often behaves like a loud-mouth guy when he is around his friends/trustworthy companions or is comfortable with the people he’s with (otherwise, he would be fairly quiet). He can be overly confident at times and acts like brat when he feels like it. Short-tempered and sometimes emotional, he often lets his emotions get a hold of him and tends to act before thinking things through. Though, when others do knock some sense into him, he can try to act responsible and respectful to others. He also has a competitive rivalry towards Crest and is often jealous of the other youth’s thieving talents.

Kia was born in the capital city of Zanark, but had lived most of his childhood in his home at the outskirts of the city with his only parents. His father was Human while his mother was half Mahouni, but knowing the bad relationships of the Mahouni and Human races, that part of the bloodline was kept a secret. Not even Kia knows about his mixed heritage. Though like any other family, they were living their life normally like any other human family in the city of Zanark. However, one day when his parents were away in the city, Kia was about thirteen years old and was out playing in the fields with his pet cat, Nora, until a messenger notified him that there had been an accident in the city. Worried, he went off to go looking for them in Zanark with Nora clenched tightly in his arms. When he arrived at the scene of the accident, many civilians were either fatally injured or already dead. He couldn’t find his parents, but as time went on, it was confirmed that his parents’ corpses were counted among the dead as well. Too young to live alone in his home at the outskirts, Kia had to take his belongings and began living with a group of orphans where they took resident in an abandoned mansion with an older Drakonite as the orphans’ foster father.

For ten years, Kia had lived with the orphans and considered them as his new family, since they all had been treating him warmly like any other siblings or parents would. He works hard with them in order to put food in their stomachs to survive the day, despite him developing an attitude of superiority at times. Though, when Raiku is captured by the Zanark military for unknown reasons, Kia decides to travel along with Crest to rescue him and to learn how the world really is outside the city.


~~~~
Sorry if the Appearance pic is really not fantasy-like... I could only find him either in that modern outfit or prison attire or in a suit, while looking for a reference picture. D; Man, this is the fastest I've made a character bio in a while. =)
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Last edited by Akashic on Thu Jan 13, 2011 5:39 am; edited 2 times in total
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Gabriel Helsing



Joined: 19 Oct 2010
Posts: 1655
Location: Travelling to different Tales Worlds, and having fun doing it.

PostPosted: Mon Nov 22, 2010 6:02 pm    Post subject: Reply with quote

Shock .... *finally finds voice* I'm really impressed! Applause

Alright, now my character:

Real Name: Gabriel Helsing
Nickname: The Spellbreaker, Gabe
Gender: Male
Age: 19
Race: Human(?)
Birthplace: Unknown
Side: Good

Personality: Out-going, kind-hearted, open-minded, understanding, can be cold in battle sometimes
Eye colour: Sky Blue
Hair colour: Black
Weapon: Sword, Knives
Clothing: Wears an outfit similar to the Gothic Armor, except there are some armor platings placed on the shoulders, chest and back. He also wears gauntlets and greaves made of mythril. On his belt, there is a crystal which he carries around.

Brief Personal Details/History: Not much is known about Gabriel, besides that he is somewhat close to a legend across the land due to his extraordinary combat skills. He is also known not have any prejudice against the other races as "normal" humans would. Despite considered a weirdo, Gabriel gets along pretty fairly with every race, even those who consider humans as enemies.

The title "Spellbreaker" was given to him because Gabriel had been hit with the strongest spells in existence, and was seen walking away with minor injuries, much to the surprise and shock of everyone nearby. This started a rumor that he was "immune" to spells, thus how the he got the name. Despite never wanting name, Gabriel didn't dislike it and decided to keep it.

Most elves who have witnessed this are very uneasy about Gabe, thinking that he is some sort weapon the humans created to defeat the elves. However, Gabriel never took sides when it came to racism and would prefer to sit it out, watching from the sidelines. It's a different story when it came to good and evil though...

I might come up with a neutral and evil character later.
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Light and Darkness... the road to both Dawn and Twilight...


Last edited by Gabriel Helsing on Wed Jan 26, 2011 3:21 pm; edited 10 times in total
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Goddess Martel



Joined: 04 May 2005
Posts: 13122
Location: Off to save the world! Again... >.>

PostPosted: Mon Nov 22, 2010 6:08 pm    Post subject: Reply with quote

That's cool. But I think I like Kia already. XD

Anyways, adding to the main character list as his bio passes. ^^b

Edit: Gabriel@: Oops, I didn't see your post when I made this, you must have posted before I did. Anyway I'll go check through the bio now. =3

And I don't know if you were refering to the RP or Akashic's post. ^^;

Another edit XD: I've checked the bio, it looks like a pass so I'll add it in now. And sure, there's plenty of space for those types. XD
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Gabriel Helsing



Joined: 19 Oct 2010
Posts: 1655
Location: Travelling to different Tales Worlds, and having fun doing it.

PostPosted: Mon Nov 22, 2010 6:14 pm    Post subject: Reply with quote

I was talking about the RP, GM. Laughing I think it's really cool!

And thanks again for the avatar! Very Happy
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Psychon



Joined: 30 Oct 2004
Posts: 3792

PostPosted: Mon Nov 22, 2010 6:14 pm    Post subject: Reply with quote

Well, I think I'm going to reuse all the old characters of mine if you'll allow it, except I'm changing Maxim's last name cause I started to hate it. Here's the list of everyone I had from the last RP.

Fractal Phyren (Elf) & Pas (Sentient Armor)
Physis (Summon Spirit)
Fukiya McMillan (Human/Genji)
Maxim Cordite (Human)
Destino Rovina (Human)
Ri-Behn Yihnmoren (Mahouni)
Mujihi Itadakenai (Genji)

Which means I already hit the character max with eight characters. This should give me a good opportunity to fix some glaring plot holes I accidentally wrote the last time we went around, and in general, tell the story a little better.


Last edited by Psychon on Mon Nov 22, 2010 6:20 pm; edited 2 times in total
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Goddess Martel



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Location: Off to save the world! Again... >.>

PostPosted: Mon Nov 22, 2010 6:19 pm    Post subject: Reply with quote

Gabriel@: Don't mention it. ^_^

And thank you very much for the comment. =3

It's mostly all copy and paste though from my original verison of this, I just made some slight changes to it. ^_^ (also note that I ditched Repsol for Elwynn. XD)

Psychon@: You most certainly can reuse them if you want. ^^

I will need their bios again though so I can link them to the character list. ^_^
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Psychon



Joined: 30 Oct 2004
Posts: 3792

PostPosted: Mon Nov 22, 2010 6:21 pm    Post subject: Reply with quote

I knew I would need to include the bios, but I didn't want to rewrite eight bios and find out you wanted us to use new characters instead.
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Goddess Martel



Joined: 04 May 2005
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Location: Off to save the world! Again... >.>

PostPosted: Mon Nov 22, 2010 6:28 pm    Post subject: Reply with quote

That's a fair enough reason, but you can reuse old characters if you wish. You can always copy them from the old RP and paste them here, then just edit them if you need to.

That's what I did. ^_^
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Boadinginthehouse



Joined: 19 Jun 2008
Posts: 565

PostPosted: Mon Nov 22, 2010 6:34 pm    Post subject: Reply with quote

Could I join this? I know I left but it looks like fun...I'll get a bio or two up.

Al
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Goddess Martel



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PostPosted: Mon Nov 22, 2010 6:51 pm    Post subject: Reply with quote

Of course you can join. ^_^

And don't worry, I don't plan on starting the main RP until a few days after, just to make sure everyone is ready and settled into the RP when we actually do start. ^^
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Archer



Joined: 14 Jul 2010
Posts: 707
Location: la caravane

PostPosted: Mon Nov 22, 2010 10:14 pm    Post subject: Reply with quote

Real Name: Brandar
Alias/nickname: That drunk merc
Gender: Male
Age: 50
Race: Human
Birthplace: Dreisenn City
Side: Neutral


Physical Description

Eye colour: Violet
Hair colour: Chocolate Brown
Clothing: He wears a hard leather breastplate, with spiked shoulder pads, over a black tee shirt. He also equips leather gauntlets on his arms, and leather greaves over his navy blue pants. The heavy leather boots he wears finishes the outfit.

Weaponry: His body is his weapon. Standing 6'6”, and 235 lbs., he uses his massive size to overwhelm foes in battle. He fights as if he's brawling, a strategy-free style full of wild punches and dirty blows.

Personality: Contrary to his intimidating appearance, Brandar is an overly emotional man. This might be because he's always drinking, but regardless, he's very empathetic. He can be loud and obnoxious at times, but again, he's usually drunk. One thing you'll never see, though, is an angry Brandar. When asked why he's never angry, he'll usually say something like “I abandoned anger,” something along those lines.

Brief Personal Details/History: Born and raised on a farm outside of Dreisenn, Brandar lived a simple life. He started working at a young age, always pitching in and using his strength to help with the more difficult jobs. He was always tasked to be the one to drive critters away from the farm, too.

Eventually, Brandar moved to the main city, where he began looking for jobs as a deckhand, or maybe as a carpenter. However, Brandar accidentally found his “true calling,” when he was out for a drink at a local pub... During the late night hours, a small group of young, timid women walked into the bar. Naturally, the surly drunks got up and started making passes at these girls. Eventually, they became a bit violent, almost to the point where they seriously hurt the girls. Fed up with this, Brandar stepped forward. After tapping a drunk on the shoulder, the large farm boy decked him across the face. Soon afterwards, Brandar found himself standing in the middle of the room, with the four drunks lying unconsciously around him. Seems he ha a knack for beating people up, eh? The girls picked up on this, and eagerly suggested that Brandar should look into the mercenary business. The young man liked this idea... He could work with his hands, travel the world, and use his great strength to protect the lives of the weak.

And so, Brandar went on to don a suit of leather armor, and began to accept contracts for merc business. He continued this for years and years, building up a strong reputation. But eventually... well, Brandar refuses to talk about the next point in his life. Whatever happened, it degraded him to the drunk he is today. The once might Brandar is now laughed at as the town drunk.


Is good, no?
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Last edited by Archer on Mon Nov 22, 2010 11:21 pm; edited 1 time in total
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Goddess Martel



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Location: Off to save the world! Again... >.>

PostPosted: Mon Nov 22, 2010 11:05 pm    Post subject: Reply with quote

It's actually pretty good. He kinda reminds me of Raven in a way. XD (Is that a good thing? =P)

Although you can only choose one side. He can't be both good and netural. Other than that though, I see nothing else wrong.

But I do need to know if he's either Netural or good. =3
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Archer



Joined: 14 Jul 2010
Posts: 707
Location: la caravane

PostPosted: Mon Nov 22, 2010 11:20 pm    Post subject: Reply with quote

Oh, so you don't accept DnD alignments? Like Neutral good, Lawful good, etc.? Okay then, he's just Neutral, I guess. I'll edit that in.

And how much of an emphasis does this RP place on combat? If given the chance, I can think of some fun ways to have Brandar's alcoholism impact his fighting ability...
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