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stunt296

Joined: 26 Aug 2006 Posts: 493 Location: In bed with your mom!
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Posted: Tue Aug 26, 2008 9:13 pm Post subject: The final exception |
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Well...ToV is finally out in NA and I want it. But there's only one thing that's bothering me. I downloaded and played the demo from the marketplace a while ago and I obviously enjoyed it. The only thing that frustrated me was the weird control layout that was chosen for battle. If I remember correctly, the "A" button was used for techs/artes/skills and usually isn't used for that. So I decided to change these awkward controls to the regular ones from the other games. Surprisingly, I wasn't able to...according to the menu screen. Anyways, my big question is: is it possible to change controls in the actual game like in previous games? Because getting used to these new ones will be bothersome. Thanks.  _________________ ~The Official Stunt Master~
Funniest thing ever
Last edited by stunt296 on Tue Aug 26, 2008 9:26 pm; edited 1 time in total |
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Howl

Joined: 20 Jun 2008 Posts: 486
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Posted: Tue Aug 26, 2008 9:19 pm Post subject: |
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Yes. Namco just doesn't know how to make a demo.  |
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stunt296

Joined: 26 Aug 2006 Posts: 493 Location: In bed with your mom!
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Posted: Tue Aug 26, 2008 9:26 pm Post subject: |
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Lmao. True that. XD I guess Im getting the game real soon then. That's a relief. Thanks man. _________________ ~The Official Stunt Master~
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Kyosuke Kusaragi

Joined: 08 Nov 2004 Posts: 3584
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Posted: Tue Aug 26, 2008 10:19 pm Post subject: |
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That's because the demo is basically the japanese demo with the English script plugged in. And in Japan, they use the controls used in the demo, where the Attack and Tech buttons are switched.
It should be normal in the real game. _________________
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Tamad

Joined: 11 Jun 2005 Posts: 12117 Location: de geso
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Posted: Tue Aug 26, 2008 10:30 pm Post subject: |
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Actually, the button configuration is the same for both the demo and real game, but I'm sure you'll be able to configure it through options. _________________
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FireG

Joined: 21 Oct 2004 Posts: 8074
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Posted: Tue Aug 26, 2008 11:15 pm Post subject: |
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| The controls are derived from the JP version. It's always been like this. The top button (Triagnle PS2, Y 360) brings up the menu, the right button (O PS2, B 360) is normal attack, bottom button (X PS2, A 360) is techs, and the left button ([] PS2, X 360) is guard. |
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Taiyz

Joined: 01 May 2004 Posts: 17943 Location: Canada, Yes, where assassins try to murder our Prime Minister with plastic knives from KFC!
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Posted: Tue Aug 26, 2008 11:51 pm Post subject: |
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Isn't it more the fact that the Japanese see O as a confirmation symbol and X as a deny (cancel, in this case) kind of symbol, and American programmers swap them so X is confirm and O is cancel but typically remap any other commands tied to the buttons to make things easier for them as well? _________________

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FireG

Joined: 21 Oct 2004 Posts: 8074
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Posted: Wed Aug 27, 2008 12:14 am Post subject: |
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| I thought the O and X thing was universal, not Japanese. |
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Shadowfox Moderator

Joined: 29 Jul 2004 Posts: 21753 Location: Make mine Mayday! 'nuff said...
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Posted: Wed Aug 27, 2008 1:08 am Post subject: |
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| Tamad wrote: | | Actually, the button configuration is the same for both the demo and real game, but I'm sure you'll be able to configure it through options. |
Hopefully that is true and they have a "classic" sort of layout because the Japanese layout really throw you off if you're used to the English setting. _________________ *Sig by WarriorAngel01*

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